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MapMaker 192b156+ (now with item support!)

7 replies · 2,149 views · Started 20 April 2002

Revamped my code. Little change in the end result, but it looks cleaner.

Here's what you want. DFW, and others, open your quest with b156, export a qsu, but don't save the qst to use this version of MM until I get a 152 build made.

Enjoy

MapMaker 192b156

-=[EDIT]=-
I just realized that I forgot to change the version text in this one. It still says b155, but it is in fact 156.... I'm recompiling to upload the correct version. b152 should be ready soon.

mm192b156 now has item support. You'll have to redownload from above for this new feature. (if you've already got mm192b156, that is)

Everything works fine for me. Great job as always, fatcatfan.

DFW, what type of door support are you referring to? Doors in dungeon DMaps display fine for me and have since the Beta 104 Mapmaker...

true, but it doesn't show any locked/shutter/bombable doors. 😉
and as proof, look at my level 1 map I made in Quest Announcements, that's using the latest mapmaker.

Originally posted by DarkFlameWolf
true, but it doesn't show any locked/shutter/bombable doors. 😉
and as proof, look at my level 1 map I made in Quest Announcements, that's using the latest mapmaker.
That's odd, I just made this map using the latest Mapmaker and the locked, bombable, and shutter doors turned out fine. Perhaps it's a problem with Mapmaker?

Originally posted by DarkFlameWolf
true, but it doesn't show any locked/shutter/bombable doors. 😉
and as proof, look at my level 1 map I made in Quest Announcements, that's using the latest mapmaker.

Are you actually checking the "dungeon doors" checkbox? That's an important step :tongue: If you don't, MM will draw the door-way but not the door type. I think. Anyway... I can see no other reason that MM would draw Alpha's doors and not yours.