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1stDX Tileset

12 replies · 4,175 views · Started 13 March 2002

It looks excellent. Wonderful enhancement to the classic tileset. Really adds some nice depth to it. Much easier on the eyes.

Came here lookin for LA tiles, but hey, I'll add my piece:
Anyone with a classic quest, pleaaaase replace your graphics pack with this yeah?
Yes that means you to, don't sneak away, it's easy you just load it over the old pack.
Then..... Maybe I for one and possibly others'd be more willing to play them yeah?

Originally posted by Immortal Warrior
Came here lookin for LA tiles, but hey, I'll add my piece:
Anyone with a classic quest, pleaaaase replace your graphics pack with this yeah?
Yes that means you to, don't sneak away, it's easy you just load it over the old pack.
Then..... Maybe I for one and possibly others'd be more willing to play them yeah?
Hence the reason I made them. Also, I have some house tiles, but I'm gonna wait for the 1.92 full version release before I release the tileset. Hopefully along with the 1stDX.qst

Oooh, pretty. Me likes, and me wants! 😃

*adds Dark Dude's classicDX tileset to the list of "when 1.92 comes out" quests/tilesets*

I like the dungeons alot better. They seem smoother and shinier. I like the overworld too because there are no annoying green trees! I just doesn't seem right with green trees.

I thought about doing that once... still kind of plan on it. But what you've done looks good.😉

:king: PrinceMSC:king:

Well, I tried adding the clouds from Zelda 2, I did, but they don't move like I planned. I still have the tiles that I used while making them move, but they don't work right. I'll leave them in there though in case anyway wants to work with them, but otherwise I'm done with version 1.0 and I'll just release what I have now once the final 1.92 release comes out. I'll see if I can get it added in the official 1.92 release package.