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Thread: Nightmare's Quest Development

  1. #21
    Wizrobe Nightmare's Avatar
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    Quote Originally Posted by Jaydeadone View Post
    Is there no way to get a reference to Old ZC palettes and fix them manually if you have to?
    That's part of the problem. I'd have to write down every single color and hand-translate them over. It could take forever in terms of time.

    At this point I'm wondering if it's even worth it to continue New DLC, considering many people in testing have not liked it, been weirded out by it, and there seems to still be framework issues.

    -James

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  2. #22
    Keese Jaydeadone's Avatar
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    Quote Originally Posted by Nightmare View Post
    That's part of the problem. I'd have to write down every single color and hand-translate them over. It could take forever in terms of time.

    At this point I'm wondering if it's even worth it to continue New DLC, considering many people in testing have not liked it, been weirded out by it, and there seems to still be framework issues.

    -James

    I'd imagine there is a reference somewhere.
    Are they completely jacked up or just partially?
    J~
    A severed foot is the ultimate stocking stuffer.

    Mitch Hedberg

  3. #23
    Wizrobe Nightmare's Avatar
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    Quote Originally Posted by Jaydeadone View Post
    I'd imagine there is a reference somewhere.
    Are they completely jacked up or just partially?
    J~
    The Game Icons are messed up. When you load them they go completely black, and I've tried everything to get them to normal, but they don't cooperate.

    -James

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  4. #24
    Keese Jaydeadone's Avatar
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    Quote Originally Posted by Nightmare View Post
    The Game Icons are messed up. When you load them they go completely black, and I've tried everything to get them to normal, but they don't cooperate.

    -James
    When you say Icons...are you talking about weapon, sub screen, ect sprites?
    A severed foot is the ultimate stocking stuffer.

    Mitch Hedberg

  5. #25
    Wizrobe Nightmare's Avatar
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    Game Icons are the sprites that show up when you start the game up and select the quest.

    It looks like the palette work for it is totally busted.

    EDIT: More Demo SP bugs squashed, including getting stuck, the oasis problem, and a life meter issue. It is now up to Beta 4, unavailable to the public as of yet, I want to hit nearly everything before I go for a final beta

    -James
    Last edited by Nightmare; 05-18-2015 at 10:56 PM.

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

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    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  6. #26
    Wizrobe Nightmare's Avatar
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    It's official: New Quest DLC is now cancelled.

    It'll be literally impossible to save it from the palette framework, competitive players don't like the presentation, new players don't like the artistry, and is overall played out.

    I'll be redirecting the team to finish Demo SP. New Quest "3" is WAY off, so I might make an unnamed miniquest, but I need a break unless someone finishes the JQ-2 artwork.

    -James

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  7. #27
    Wizrobe Nightmare's Avatar
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    Demo SP - Beta 5: https://dl.dropboxusercontent.com/u/...20Beta%205.zip

    Changelog:

    Enemies:

    1. Red Wizzrobes animation fixed
    2. Batrobe animation fixed
    3. Windrobe animation fixed
    4. Patra 2 drops Super Bombs 100%
    5. Patra 3 drops Super Bombs 100%

    Overworld:

    1. Eliminated two stairs that were randomly showing up and didn't lead to anywhere
    2. Fixed some water areas where you got stuck.
    3. Fixed a broken cave

    Level 4:

    1. Water tiles fixed
    2. Block push integrity fixed

    Level 5:

    1. Water tiles fixed (x3)
    2. Life Meter for Super Patra (Patra 2 form) fixed

    Scripts:

    1. Life meter for Gohma 1 fixed in Super Gohma Battles

    -James

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  8. #28
    Keese Samer's Avatar
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    I'll probably go through this one more time with level 1 cheat because I can, lvl 4 isn't necessary unless you have a lot of unused screens

  9. #29
    Wizrobe Nightmare's Avatar
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    It'd really only be a checkup run Samer. I think I squashed most of the major creepy crawlies by now.

    -James

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  10. #30
    Keese Samer's Avatar
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    been goin through this, been through A and J, full screen seems to play it a lot more smoothly. Health meters for bosses (the gleeok) seems to be consistent in J.
    Level A's wind gleeok is a bit too easy if you have sword beams. If you don't wanna change it, it's fine because it gets more difficult throughout plus I already know where everything is now.

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