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Thread: Can't get past the title screen

  1. #1
    Bored Potato Nicholas Steel's Avatar
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    Can't get past the title screen

    http://www.purezc.com/index.php?page=quests&id=325

    In this quest you can not get past the title screen that is the first thing you encounter.
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    Windows 10 Pro x64 | Intel Core i7 @ 2.66GHZ | Asus P6T Motherboard | 6GB DDR3 RAM | Integrated Sound | Nvidia Geforce 560 Ti 2048MB PCI-E | Corsair AX760 Power Supply | Thermaltake Armor+ MX case

  2. #2
    Gel
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    I can confirm this is happening to me as well. The problem is that either: 1) The game shoots the character upward into a solid tile. It results in the game not working at all. 2) The game thinks the character is on a solid tile and won't acknowledge any button presses.

    Either way, I don't know what's causing the quest to act like this. :\

  3. #3
    Administrator DarkDragon's Avatar
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    Quests built in 1.92 betas like b182 are not officially supported, and may not play correctly in 2.50. It is strongly recommended to only play beta quests in the appropriate beta version of the ZC player.

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    Bored Potato Nicholas Steel's Avatar
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    Quote Originally Posted by DarkDragon View Post
    Quests built in 1.92 betas like b182 are not officially supported, and may not play correctly in 2.50. It is strongly recommended to only play beta quests in the appropriate beta version of the ZC player.
    While that may be desired, I thought one of the main goals of ZC 2.50 was backwards compatibility with at least the versions of ZC made available on the AGN website? (Admittedly I forget if 1.92b182 was ever officially released like the b183 and b184 versions.)
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  5. #5
    Username Kaiser SUCCESSOR's Avatar
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    Quote Originally Posted by franpa View Post
    While that may be desired, I thought one of the main goals of ZC 2.50 was backwards compatibility with at least the versions of ZC made available on the AGN website? (Admittedly I forget if 1.92b182 was ever officially released like the b183 and b184 versions.)
    Backwards compatibility for official/supported releases not betas. It may be desirable to play any and all quests in one version but it isn't a practical goal for Developers. 1.90 and 2.10 (I believe) are the only versions that are supported for compatibility. When those betas were released quest makers were warned not to use them for their projects because they might not be supported with the next release.
    Last edited by SUCCESSOR; 11-16-2012 at 06:00 AM.

  6. #6
    Bored Potato Nicholas Steel's Avatar
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    A shame, but I can understand.
    Computer specifications:
    Windows 10 Pro x64 | Intel Core i7 @ 2.66GHZ | Asus P6T Motherboard | 6GB DDR3 RAM | Integrated Sound | Nvidia Geforce 560 Ti 2048MB PCI-E | Corsair AX760 Power Supply | Thermaltake Armor+ MX case

  7. #7
    Is this the end?
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    Saffith's Avatar
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    This is fixed.

    This would also apply to 2.10, but it's a very particular issue that I doubt affects any other quests. In previous versions, if the game starts on DMap 0 and it's a dungeon DMap, Link wouldn't walk onto the screen like he normally would when entering a dungeon.

  8. #8
    Bored Potato Nicholas Steel's Avatar
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    Yeah so I'll keep reporting issues that occur in 1.92b183 and 1.92b184 quests as they may indeed be problems that occur in quests made in 1.90 and 2.10 too. I'm not terribly familiar with the level editor so I'm not able to create test quests for many of the situations you can encounter in quests, limiting my ability to determine if the problem is limited to just 1.92b183 and/or 1.92b184 quests.
    Computer specifications:
    Windows 10 Pro x64 | Intel Core i7 @ 2.66GHZ | Asus P6T Motherboard | 6GB DDR3 RAM | Integrated Sound | Nvidia Geforce 560 Ti 2048MB PCI-E | Corsair AX760 Power Supply | Thermaltake Armor+ MX case

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