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Thread: editor!!

  1. #1
    Keese vravelo's Avatar
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    editor!!

    well this is a nub -question,,,, how do I open the quest editor (zquest-w.exe) so I can start some work?
    I double click and never work all I see is like a screen blink , and that's all!!
    none version work, all do the same, would like to open the editor on v2.50
    I much appreciated a little help.... thanks

  2. #2
    The Time-Loop Continues ZC Developer
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    Open up the allegro.log file and paste the contents therein herein.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  3. #3
    Keese vravelo's Avatar
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    Quote Originally Posted by Gleeok View Post
    Open up the allegro.log file and paste the contents therein herein.
    ?????????.. don't get it..? paste what content an the allegro.log??? >..(totally lost)
    thanks a lot but would like to know what to paste...!

  4. #4
    Cor Blimey! CJC's Avatar
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    Allegro.log is a file in the directory where you unzipped Zelda Classic. It's used as an output for errors, so Gleeok is asking you to find that file in your folder, open it with Notepad to copy what's inside, and then paste the result here so that he can analyze the error.


    I would recommend, however, trying to open the program with ZLaunch.exe, the yellow icon with the key. I've found that the launcher opens Zelda Classic and its Editor when using the executable directly does not. If that doesn't work, please tell us which operating system your computer is using so that we can determine if there is a compatibility issue.

  5. #5
    Keese vravelo's Avatar
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    Quote Originally Posted by CJC View Post
    Allegro.log is a file in the directory where you unzipped Zelda Classic. It's used as an output for errors, so Gleeok is asking you to find that file in your folder, open it with Notepad to copy what's inside, and then paste the result here so that he can analyze the error.


    I would recommend, however, trying to open the program with ZLaunch.exe, the yellow icon with the key. I've found that the launcher opens Zelda Classic and its Editor when using the executable directly does not. If that doesn't work, please tell us which operating system your computer is using so that we can determine if there is a compatibility issue.
    --
    thank you very much, here's my allegro log file content ----- the editor just don't work
    SYSTEM,, windows XP sp3 -- 2g memory, 500G HD , 3.6G processor , everything working ok!!
    --
    Zelda Classic v2.50 (Build 24)
    Allocating quest path buffers (4.00k/4.00k)...OK
    Allocating map buffer (1008.84k/1012.84k)... OK
    Allocating combo buffer (5.98k/1018.82k)... OK
    Allocating string buffer (680.00k/1.66M)... OK
    Allocating door combo buffer (159.50k/1.81M)... OK
    Allocating dmap buffer (234.00k/2.04M)... OK
    Allocating combo buffer (1.62M/3.66M)... OK
    Allocating color data buffer (314.11k/3.97M)... OK
    Allocating tile buffer (8.50M/12.47M)... OK
    Allocating trash buffer (97.66k/12.56M)... OK
    Allocating item buffer (31.12k/12.59M)... OK
    Allocating weapon buffer (2.50k/12.59M)... OK
    Allocating guy buffer (70.00k/12.66M)... OK
    Allocating combo class buffer (33.30k/12.70M)... OK
    Initializing Allegro... OK
    Checking Files... OK
    Allocating bitmap buffers... OK
    Loading data files:
    Zelda.Dat...OK
    Fonts.Dat...OK
    SFX.Dat...OK
    Initializing sound driver... OK
    Used switch: -fullscreen
    set gfx mode succsessful at -1 8bpp 640 x 480
    Triplebuffer available
    Loading saved games... Save file not found. Creating new save file.OK
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Trying to load zelda.nsf
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Reading Header...okay.
    Made in ZQuest 250 Beta 23
    Reading Rules...okay.
    Reading Strings...okay.
    Reading Doors...okay.
    Reading DMaps...okay.
    Reading Misc. Data...okay.
    Reading Misc. Colors...okay.
    Reading Game Icons...okay.
    Reading Items...okay.
    Reading Weapons...okay.
    Reading Maps...okay.
    Reading Combos...okay.
    Reading Combo Aliases...okay.
    Reading Color Data...okay.
    Reading Tiles...okay.
    Reading Tunes...okay.
    Reading Cheat Codes...okay.
    Reading Init. Data...okay.
    Reading Custom Guy Data...okay.
    Reading Custom Link Sprite Data...okay.
    Reading Custom Subscreen Data...okay.
    Reading FF Script Data...okay.
    Reading SFX Data...okay.
    Reading Item Drop Sets...okay.
    Reading Favorite Combos...okay.
    Done.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Reading Header...okay.
    Made in ZQuest 250 Beta 18
    Reading Rules...okay.
    Reading Strings...okay.
    Reading Doors...okay.
    Reading DMaps...okay.
    Reading Misc. Data...okay.
    Reading Misc. Colors...okay.
    Reading Game Icons...okay.
    Reading Items...okay.
    Reading Weapons...okay.
    Reading Maps...okay.
    Reading Combos...okay.
    Reading Combo Aliases...okay.
    Reading Color Data...okay.
    Reading Tiles...okay.
    Reading Tunes...okay.
    Reading Cheat Codes...okay.
    Reading Init. Data...okay.
    Reading Custom Guy Data...okay.
    Reading Custom Link Sprite Data...okay.
    Reading Custom Subscreen Data...okay.
    Reading FF Script Data...okay.
    Reading SFX Data...okay.
    Reading Item Drop Sets...okay.
    Done.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Reading Header...okay.
    Made in ZQuest 250 Beta 18
    Reading Rules...okay.
    Reading Strings...okay.
    Reading Doors...okay.
    Reading DMaps...okay.
    Reading Misc. Data...okay.
    Reading Misc. Colors...okay.
    Reading Game Icons...okay.
    Reading Items...okay.
    Reading Weapons...okay.
    Reading Maps...okay.
    Reading Combos...okay.
    Reading Combo Aliases...okay.
    Reading Color Data...okay.
    Reading Tiles...okay.
    Reading Tunes...okay.
    Reading Cheat Codes...okay.
    Reading Init. Data...okay.
    Reading Custom Guy Data...okay.
    Reading Custom Link Sprite Data...okay.
    Reading Custom Subscreen Data...okay.
    Reading FF Script Data...okay.
    Reading SFX Data...okay.
    Reading Item Drop Sets...okay.
    Done.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Reading Header...okay.
    Made in ZQuest 250 Beta 18
    Reading Rules...okay.
    Reading Strings...okay.
    Reading Doors...okay.
    Reading DMaps...okay.
    Reading Misc. Data...okay.
    Reading Misc. Colors...okay.
    Reading Game Icons...okay.
    Reading Items...okay.
    Reading Weapons...okay.
    Reading Maps...okay.
    Reading Combos...okay.
    Reading Combo Aliases...okay.
    Reading Color Data...okay.
    Reading Tiles...okay.
    Reading Tunes...okay.
    Reading Cheat Codes...okay.
    Reading Init. Data...okay.
    Reading Custom Guy Data...okay.
    Reading Custom Link Sprite Data...okay.
    Reading Custom Subscreen Data...okay.
    Reading FF Script Data...okay.
    Reading SFX Data...okay.
    Reading Item Drop Sets...okay.
    Done.
    Removing timers.
    Freeing Data:
    Bitmaps...
    Subscreens...
    SFX...
    Misc...
    Script buffers...
    Screen Data...
    Deleting quest buffers...
    Cleaning maps.
    Cleaning tile buffers.
    Cleaning misc.
    Armageddon Games web site: http://www.armageddongames.com
    Zelda Classic web site: http://www.zeldaclassic.com
    Zelda Classic wiki: http://www.shardstorm.com/ZCwiki/

  6. #6
    The Time-Loop Continues ZC Developer
    Gleeok's Avatar
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    Enter upon the realm of folders and doubly click again the source of woe. Henceforth thalt shall immediately look upon the inscribed words of logging and use the power of spiders so that I may gaze upon its secret wisdom. Now journey forth to retrieve the sacred scrolls from the land of bugs. I pray for your safe return.


    [edit] This means that you have to run zquest first.
    Last edited by Gleeok; 01-20-2015 at 05:49 AM.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  7. #7
    Keese vravelo's Avatar
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    Quote Originally Posted by Gleeok View Post
    Enter upon the realm of folders and doubly click again the source of woe. Henceforth thalt shall immediately look upon the inscribed words of logging and use the power of spiders so that I may gaze upon its secret wisdom. Now journey forth to retrieve the sacred scrolls from the land of bugs. I pray for your safe return.


    [edit] This means that you have to run zquest first.
    I put or run zquest and played a quest for a bit, then came out and made a copy from that allegro file!
    is reporting different somewhat this time.....!
    -
    ZQuest v2.50 (Build 24)
    Allocating tunes buffer (16.00k/16.00k)... OK
    Allocating map buffer (1008.84k/1.00M)... OK
    Allocating combo buffer (5.98k/1.01M)... OK
    Allocating string buffer (680.00k/1.67M)... OK
    Allocating door combo buffer (159.50k/1.83M)... OK
    Allocating dmap buffer (234.00k/2.06M)... OK
    Allocating combo buffer (1.62M/3.67M)... OK
    Allocating color data buffer (314.11k/3.98M)... OK
    Allocating tile buffer (8.50M/12.48M)... OK
    Allocating tile grab buffer (511.88k/20.98M)... OK
    Allocating trash buffer (97.66k/21.07M)... OK
    Allocating item buffer (31.12k/21.10M)... OK
    Allocating weapon buffer (2.50k/21.10M)... OK
    Allocating guy buffer (70.00k/21.17M)... OK
    Allocating combo class buffer (33.30k/21.21M)... OK
    Allocating combo undo buffer (1.62M/22.82M)... OK
    Allocating new tile undo buffer (511.88k/23.32M)... OK
    Resetting new tile buffer...OK
    Allocating file path buffers (14.00k/23.33M)... OK
    Initializing Allegro... OK
    Loading data files:
    Fonts.Dat...OK
    ZQuest.Dat...OK
    QST.Dat...OK
    SFX.Dat...OK
    OK
    Initializing sound driver... OK
    Unsupported color depth

  8. #8
    How many licks to get to the center Chris Miller's Avatar
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    Go into your ag.cfg file, and see what the color depth is set to. It should be just a couple lines up from the bottom.

    Download Lands of Serenity today! You will be knocked comatose by its sheer awesomeness.
    The Titan's Quest, best played in the bathroom as the excitement can be somewhat...overwhelming.





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  9. #9
    Keese vravelo's Avatar
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    [zeldadx]
    joystick_index = 0
    key_a = 119
    key_b = 117
    key_s = 67
    key_l = 26
    key_r = 24
    key_p = 75
    key_ex1 = 17
    key_ex2 = 23
    key_ex3 = 1
    key_ex4 = 19
    key_up = 84
    key_down = 85
    key_left = 82
    key_right = 83
    btn_a = 2
    btn_b = 1
    btn_s = 10
    btn_m = 9
    btn_l = 5
    btn_r = 6
    btn_p = 12
    btn_ex1 = 7
    btn_ex2 = 8
    btn_ex3 = 4
    btn_ex4 = 3
    digi = 248
    midi = 255
    sfx = 248
    emusic = 248
    pan = 1
    zcmusic_bufsz = 64
    volkeys = 0
    vsync = 0
    throttlefps = 1
    translayers = 1
    snapshot_format = 3
    name_entry_mode = 0
    showfps = 0
    fastquit = 0
    clicktofreeze = 1
    title = 2
    resx = 640
    resy = 480
    scanlines = 0
    load_last = 1
    win_qst_dir = C:\Zelda Classic\
    ss_after = 14
    ss_speed = 2
    ss_density = 3
    heart_beep = 1
    gui_colorset = 0
    use_sfx_dat = 1
    fullscreen = 1
    doublebuffer = 0
    triplebuffer = 0
    color_depth = 8
    frame_rest_suggest = 1
    force_exit = 0
    debug_console = 0
    zc_win_proc_fix = 0
    use_dwm_flush = 0

    [graphics]
    disable_direct_updating = 1

    [zquest]
    zq_win_proc_fix = 0
    invalid_static = 1
    uncompressed_auto_saves = 1
    tile_protection = 1
    rulesetdialog = 1
    show_misalignments = 0
    animation_on = 1
    combo_brush = 1
    enable_tooltips = 1
    float_brush = 1
    mouse_scroll = 1
    overwrite_prevention = 1
    cycle_on = 1
    open_last_quest = 1
    save_paths = 1

    [ZCL]
    zcfullscreen = 0

  10. #10
    How many licks to get to the center Chris Miller's Avatar
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    Try this one:
    Code:
    [ZCL]
    zcres2 = 0
    zcfullscreen = 1
    zcvsync = 1
    zqfullscreen = 1
    zcres3 = 0
    zcres1 = 1
    zcfast = 1
    quickload = 0
    zcnosound = 0
    zqnosound = 0
    
    [zquest]
    vsync = 0
    snapshot_format = 3
    animation_on = 1
    save_paths = 1
    gui_colorset = 0
    fullscreen = 0
    scale = 3
    small = 1
    showfps = 0
    mouse_scroll = 1
    show_misalignments = 0
    combo_brush = 0
    enable_tooltips = 0
    float_brush = 0
    cycle_on = 1
    invalid_static = 0
    uncompressed_auto_saves = 1
    tile_protection = 0
    rulesetdialog = 1
    open_last_quest = 1
    open_last_quest = 1
    open_last_quest = 0
    open_last_quest = 1
    overwrite_prevention = 0
    open_last_quest = 1
    open_last_quest = 1
    open_last_quest = 1
    auto_backup_retention = 1
    auto_save_retention = 9
    auto_save_interval = 0
    zq_win_proc_fix = 0
    showinfo = 0
    show_grid = 0
    grid_color = 15
    brush_position = 0
    showffscripts = 1
    showsquares = 1
    import_map_bias = 2
    keyboard_repeat_delay = 300
    keyboard_repeat_rate = 80
    zqmusic_bufsz = 64
    layer_mask = 65535
    normal_duplicate_action = 2
    horizontal_duplicate_action = 0
    vertical_duplicate_action = 0
    both_duplicate_action = 0
    leech_update = 500
    leech_update_tiles = 1
    only_check_new_tiles_for_duplicates = 0
    command01 = 116
    command02 = 14
    command03 = 36
    command04 = 69
    command05 = 123
    command06 = 0
    command07 = 105
    command08 = 0
    fps = 60
    frameskip = 0
    force_exit = 0
    win_midi_path = 
    win_tmusic_path = 
    win_image_path = 
    beta_warning = !!l~~~~~
    win_last_quest = 
    
    [zeldadx]
    heart_beep = 1
    use_sfx_dat = 0
    snapshot_format = 3
    gui_colorset = 0
    showfps = 0
    title = 0
    name_entry_mode = 0
    throttlefps = 1
    use_dwm_flush = 0
    zc_win_proc_fix = 0
    joystick_index = 0
    key_a = 119
    key_b = 117
    key_s = 67
    key_l = 26
    key_r = 24
    key_p = 75
    key_ex1 = 1
    key_ex2 = 19
    key_ex3 = 4
    key_ex4 = 6
    key_up = 84
    key_down = 85
    key_left = 82
    key_right = 83
    btn_a = 2
    btn_b = 1
    btn_s = 10
    btn_m = 9
    btn_l = 5
    btn_r = 6
    btn_p = 12
    btn_ex1 = 7
    btn_ex2 = 8
    btn_ex3 = 4
    btn_ex4 = 3
    digi = 255
    midi = 184
    sfx = 255
    emusic = 255
    pan = 3
    zcmusic_bufsz = 128
    volkeys = 0
    vsync = 1
    translayers = 1
    fastquit = 1
    clicktofreeze = 1
    resx = 640
    resy = 480
    scanlines = 0
    load_last = 10
    win_qst_dir = 
    ss_after = 5
    ss_speed = 2
    ss_density = 3
    fullscreen = 0
    doublebuffer = 0
    triplebuffer = 0
    color_depth = 8
    frame_rest_suggest = 1
    force_exit = 0
    debug_console = 0
    
    [graphics]
    disable_direct_updating = 1

    Download Lands of Serenity today! You will be knocked comatose by its sheer awesomeness.
    The Titan's Quest, best played in the bathroom as the excitement can be somewhat...overwhelming.





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