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I think it's very clear in it that the combination of the Cane of Byrna not cancelling out is horrifically broken, and in sixteen hours I have more than enough evidence.
'nuff said.
-James
Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames
Game Projects
Zelda Classic:
Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI
@Nightmare , don't make me do the thing we do with noobs where we post a link to the ZC Bug Faq "Read this before posting" thread, and then mark it as not a bug.
We could use a little more help here. Also, pirates.
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If you don't, I might. :p
Do you honestly think that we need to review all sixteen hours of your footage, instead of giving us some five or ten minute expositions of the item being broken? If you still have the quest and the save file, record some footage of the Cane of Byrna doing--whatever it is doing; and we will look at it.
That, or give us some index position in ypur videos (e.g. video 6, @ 30:22) to look at, and we will do that. I can't sit down and watch yet another recording of Randomiser, much less sixteen hours of it, gluing me eyes to it, so that I catch any instance of whatever you think is broken happening. If you give me some idea of what video to view, or something, well, useful, I'll habve a look.
'nuff said.
-James
I agree with this part, wholeheartedly.
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http://www.zoriarpg.com/zc/CIS_Original.pnghttp://www.zoriarpg.com/zc/CIS_II_Userbar.png
Latest ZC 2.53 (Win32) | (Technical Specification | Changelog)
Latest ZC 2.55(Win32) | 2.55 Modules | (Techical Specification | Changelog)
ZC Source Code | ZClaunch Source Code
Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
ZScript & ZC-Related Pastebin | ZC Dev & Builds | ARCHIVED ZC Dev & Builds | YouTube Channel | Quests and ZScript Repository
All of the code that I create and publish here is free for use, modification and distribution under the GPL v2.0, or v3.0 where applicable.
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