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Thread: ZC changes to come, and a call for help

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  1. #1
    Username Kaiser SUCCESSOR's Avatar
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    Quote Originally Posted by bobby_light View Post
    Cool, so there'll be a compiled DLL of the quest encryption/decryption library then? For each platform?
    Legacy encryption will only be supported in the official version. Quests made in previous versions(2.10, 1.9, etc) that are encrypted will not open in the open source version. Honestly I think this is a poor decision and I don't understand why we are so worried about it. As I have said before I am not so big on encrypting quests anyway.
    Last edited by SUCCESSOR; 10-23-2012 at 12:04 AM.

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    Administrator DarkDragon's Avatar
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    Quote Originally Posted by SUCCESSOR View Post
    Legacy encryption will only be supported in the official version. Quests made in previous versions(2.10, 1.9, etc) that are encrypted will not open in the open source version. Honestly I think this is a poor decision and I don't understand why we are so worried about it. As I have said before I am not so big on encrypting quests anyway.
    I tend to agree with you, but it's necessary to preserve the trust of the people who submitted custom quests earlier under the assumption that they would be protected.

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    Username Kaiser SUCCESSOR's Avatar
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    Protected from what? Is it really that hard to crack pre 2.5 passwords? And what is it that need protection? Are we afraid of people taking quests like lost isle, making small edits and re-releasing it as their own? As if doing such would result in anything but ridicule. A lot of us want to know what needs to be hidden? I bet most people who want to crack open the great quests want to see how it was done not to steal. I know a lot of people are possessive and don't want their work open...
    Quote Originally Posted by Dark Nation
    But, that may be the price of progress.

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    Quote Originally Posted by SUCCESSOR View Post
    Protected from what? Is it really that hard to crack pre 2.5 passwords? And what is it that need protection? Are we afraid of people taking quests like lost isle, making small edits and re-releasing it as their own? As if doing such would result in anything but ridicule. A lot of us want to know what needs to be hidden? I bet most people who want to crack open the great quests want to see how it was done not to steal. I know a lot of people are possessive and don't want their work open...
    Let me share with you a story of my own. A while ago, I created an SMW hack called "EVERY LEVEL IGGY!" (excuse the title) People liked it, all was good. Couple of years later, I'm notified that someone created their own hack using mine as a base. I contact them and find out, someone else took my UNLOCKED hack and claimed it as their own, spreading it around places with people who didn't know that this person was a thief. So the previously-mentioned person asked if they could use the hack as a base, and they were told "yes".

    So, I understand the desire to keep a password on quests, just to protect all your hard work from theft.

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    Username Kaiser SUCCESSOR's Avatar
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    Quote Originally Posted by Nimono View Post
    Let me share with you a story of my own. A while ago, I created an SMW hack called "EVERY LEVEL IGGY!" (excuse the title) People liked it, all was good. Couple of years later, I'm notified that someone created their own hack using mine as a base. I contact them and find out, someone else took my UNLOCKED hack and claimed it as their own, spreading it around places with people who didn't know that this person was a thief. So the previously-mentioned person asked if they could use the hack as a base, and they were told "yes".

    So, I understand the desire to keep a password on quests, just to protect all your hard work from theft.
    So someone breathed new life into your Hack and you are upset? In our community it would be very hard to take a quest and claim it as your own. Any one attempting to do it would be ridiculed.

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    Quote Originally Posted by SUCCESSOR View Post
    So someone breathed new life into your Hack and you are upset? In our community it would be very hard to take a quest and claim it as your own. Any one attempting to do it would be ridiculed.
    They didn't "breathe new life" into my hack at all. They just stole it and claimed it for their own, and someone else came along basically wanting to use the overworld and palettes. There was no new life, no sudden surge of popularity and awareness of it.

    And I wasn't saying it only happens in one community. Yes, stealing a quest and calling it your own would be difficult here, if it was released here. Same with SMWC and hacks released there. But how do you know people will not steal a quest, go somewhere else, claim the quest is theirs, and get it incredibly popular while THEY get all the praise and attention, leaving the ACTUAL questmaker with none of that?

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    Administrator DarkDragon's Avatar
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    Quote Originally Posted by Nimono View Post
    They didn't "breathe new life" into my hack at all. They just stole it and claimed it for their own, and someone else came along basically wanting to use the overworld and palettes. There was no new life, no sudden surge of popularity and awareness of it.

    And I wasn't saying it only happens in one community. Yes, stealing a quest and calling it your own would be difficult here, if it was released here. Same with SMWC and hacks released there. But how do you know people will not steal a quest, go somewhere else, claim the quest is theirs, and get it incredibly popular while THEY get all the praise and attention, leaving the ACTUAL questmaker with none of that?
    I wonder if Shigeru Miyamoto or Takashi Tezuka feel that way

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    Quote Originally Posted by Nimono View Post
    They didn't "breathe new life" into my hack at all. They just stole it and claimed it for their own, and someone else came along basically wanting to use the overworld and palettes. There was no new life, no sudden surge of popularity and awareness of it.

    And I wasn't saying it only happens in one community. Yes, stealing a quest and calling it your own would be difficult here, if it was released here. Same with SMWC and hacks released there. But how do you know people will not steal a quest, go somewhere else, claim the quest is theirs, and get it incredibly popular while THEY get all the praise and attention, leaving the ACTUAL questmaker with none of that?
    This is why we wanted a centralized database. I also wanted to put in the license that all quests could only be uploaded to one location, which would prevent exactly what you are describing.


    <SUCCESSOR> Its Shadowblazer's dark essence invading the forums

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