I'm creating a quest with multiple Dmaps. And each Dmap is very large. I want to make it so Link's starting position when he dies and/or continues the game is from where he entered the Dmap from (For example, from a dungeon or another Over-world Dmap). Is this possible? Or can we only have One Starting position per Dmap and that's it?
If you can't understand what I'm saying, think about other Zelda Games... Like OOT or MM where after you die or save, you started from the last place you entered the area...