==================================================
Rule Clarification

Combat: ReACTion
To further smooth out the kinks that combat pose in a delayed response environment, I am introducing a new type of ACT MEDIAS RES block, the ReACTion block. These gaps will be presented in cyan and function exactly the same way as an Act Medias Res with one exception: any ReACTion block that is unused before the next update will CLOSE, meaning you can insert actions between updates but once an update comes the opportunity has passed.

==================================================


@mrz84
Zataka,
Upon leaving the inn, you immediately spot a trio of OGRES walking past the building. The first is green, carrying a GREATAXE which is roughly as tall as you are. The second is red and is carrying a giant burlap sack, which seems to have things moving inside of it. Cats? The third is light blue and has a swirling vortex of cold dancing around its fingers. Anticipating a fight, you set your blade on fire.
The red ogre sees you and drops its sack. Something falls out... it's a GNOME. These things are snatching gnomes?!
[ReACTion]
Getting the Drop on some Ogres

~~~~~
Cleaving Overhead Strike
~~~~~
[/ReACTion]
Sancireph joins you at the entrance to the inn.
Fight!


@TheDarkOne
Sancireph,
Leaping to your feet, you briefly assess the state of the inn. The building doesn't appear to have been damaged by the shaking. You check the rooms. Malichor is still asleep, but you decide that you can come back for him if you need him. It might be nothing, after all. Consequently you check the other rooms. There's a DWARVEN KNIGHT snoring loudly in the room next to yours, as well as a GNOMISH COUPLE you assume are the innkeepers. Down the hall, that MERCHANT TROUPE from the mansion have packed into a single room like sardines. The last room appears to be vacant, and you confirm that the key is still behind the desk.
Seeing ZATAKA outside the inn, you join him just in time to see a band of three OGRES tromping past the inn. The RED ONE is carrying a SACK FULL OF GNOMES, while the GREEN ONE has a gigantic axe and the BLUE ONE seems to be preparing some sort of spell.
What do you do?


@Xyvol
Malichor, you are cozy in bed!


=====

@SUCCESSOR
Reven,
You use the snare as a rope to climb up into the treetops and then quickly lower it to the DRAGOON in the pit trap. You have to extend the rope with some from your own supply because it wasn't long enough, but you are able to pull him out of the hole and up into the trees. You send TEXIA out to scout the area but as she takes off you notice the source of the stomping: a gigantic BLUE OGRE standing roughly nine feet high. It looks at the traps, noting that they have been triggered but haven't actually captured anything. Looking around, it locks eyes with you.
[ReACTion]
Getting the Drop on some Ogres

~~~~~
Missed!
~~~~~
[/ReACTion]
The ogre cups its hands and begins to form a swirling vortex of snow.
Fight!


@bigjoe
Jerias,
The RANGER drops you a rope and with his help you climb into the canopy of the forest, raising your spear to attack the thing that's been following you, and tell ATTICAS to cover your back in case it's an ambush.
Beneath you, a single BLUE OGRE stomps out and checks the traps, finding them empty. How did this giant thing get the drop on you? It looks around, finally looking up and spotting you in the canopy.
[ReACTion]
Getting the Drop on some Ogres

~~~~~
Missed!
~~~~~
[/ReACTion]
The ogre cups its hands and begins to form a swirling vortex of snow.
Fight!