Quote Originally Posted by DarkDragon View Post
There will also be official binaries released, compiled with all of the open source, plus some extra code not included in the open source that allows the official binary to read in old quests. It will still be possible for a hacker to crack a quest (as it is now) but since the needed code won't be public, it would take substantially more work.
Am I right in believing these will also be available as executable files, like the earlier official versions? Or will the new Zelda Classic require its users to compile the executable themselves?