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Thread: Musings of a Tilemap Junky

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  1. #1
    Underwhelming Penguin Isana's Avatar
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    Quote Originally Posted by Gleeok View Post
    Want to make a tilemap editor? :nerd:


    The old one I threw together was basically a
    -TreeView (that didn't even work properly)
    -Scrollable render panel with notebook tabs (map)
    -Scrollable render panel with notebook tabs (tileset)
    -other random things.

    ...and worked OK.
    Haha I'd be interested in helping out with this as well if I weren't as busy as I have been lately.
    Solarus' new quest editor (Qt based C++ as opposed to Java like the original) is quite nice; perhaps there's something to be learned from it that would assist the development
    of FFC's map editor? I know you complained about the code he wrote for the Solarus engine itself before, but oh well haha.


    At the very least, as usual, I'd really like to see internationalization support so that users would be able to contribute translations to different languages. Solarus' quest editor has this. (^_^;)

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    The Time-Loop Continues ZC Developer
    Gleeok's Avatar
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    Quote Originally Posted by Isana View Post
    Aha! But does it have the most important thing you can possibly have, which is of course a toggle-able minimap display!? Aha! ...


    ...Yeah, QT would've been much better than wxWidgets...
    Last edited by Gleeok; 07-11-2015 at 09:16 PM.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  3. #3
    Underwhelming Penguin Isana's Avatar
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    Quote Originally Posted by Gleeok View Post
    Aha! But does it have the most important thing you can possibly have, which is of course a toggle-able minimap display!? Aha! ...


    ...Yeah, QT would've been much better than wxWidgets...
    Of course! How could I be so foolish?! One should never underestimate the almighty minimap! Nice work. (・∀・)

    Yeah Qt is nice. I've tried wxWidgets, but I've never really used it that much. It does have the benefit of being a fair bit more lightweight though haha.

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