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  1. #1
    The Artist Once Known As Old-Skool QDB Manager
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    This might have something to do with medieval norms and standards. Back in the day, I believe the King and Queen would usually only consumate to produce heirs (especially as they rarely had any real attraction to each other.) If the King really wanted some fine booty he could pretty much get it wherever he wanted. Aside from that, even a married couple sleeping together regularly may have been frowned upon back then. I'm not totally sure.

    Alternatively, its possible that the room we see is not actually the Queen's. Marle just goes there because she knows it as her room. Multiple servants note that the queen is acting odd, after all.

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    A Cryptic Wizard TheDarkOne's Avatar
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    Quote Originally Posted by King Aquamentus View Post
    Alternatively, its possible that the room we see is not actually the Queen's. Marle just goes there because she knows it as her room. Multiple servants note that the queen is acting odd, after all.
    Someone does tell Crono that "The Queen is waiting for you in her room" so that indicates that it is in fact her room. But it is my understanding that in medieval times it was considering acceptable for married couples to sleep in the same bed. And the King and Queen of Guardia in 600 AD did clearly love one another.

    There are probably way too many VGL scenarios in Chrono Trigger and Chrono Cross to discuss them all here. That kind of thing could have its own thread.

    So how about Final Fantasy in general? Ever notice that the towns you visit always have better equipment (weapons, armor, accessories) than the towns before it? And if an upcoming boss has a specific weakness, a weapon that can exploit that weakness is available to either find or purchase before you fight said boss. You might as well just have the boss hand you a weapon and say "this is the weapon that is most effective against me."
    Last edited by TheDarkOne; 08-30-2020 at 11:14 PM.
    Do not meddle in the affairs of dragons, for you are crunchy and good with ketchup.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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