The current maximum Cursor Scale (which can be set via Etc->Options->Settings) is 5. I recommend increasing this as monitor resolutions are increasing and it becomes more difficult to see where the cursor is when the editor is maximized.
The current maximum Cursor Scale (which can be set via Etc->Options->Settings) is 5. I recommend increasing this as monitor resolutions are increasing and it becomes more difficult to see where the cursor is when the editor is maximized.
I tried changing this line in zq_options.cpp:
and changing it to 10 in that menu but the cursor still appears the same size as when the scale was 5.Code:ROW_TF_FLOAT(OPT_CURS_LARGE, "Cursor Scale", 1, 10),
load_mice() in zq_misc.cpp seems like a good place to investigate - it has a lot of hardcoded bitmap resolutions.
In render.cpp, I tried changing what mouse_arrow_data is initialized to (it's a bitmap of the null mouse cursor) but I see no change after recompiling.
Hmm... Off the top of my head so may not be correct /as in the code/, but allegro draws all bitmaps by blitting them to an internal bitmap, or backbuffer. I think it's being drawn to a dest rectangle, so unless you scale that final destination rect then it doesn't matter how big the source bitmap is.
Or there is still allegro handling this internally as part of the GUI routines... this needs investigating.
That is a good suggestion.
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