I created this table because I got sick of seeing the combo flag number's on SkyLizardGirl's screen without any clues about what they mean. The information was in the "Select Combo Flag" window, but it's sorted alphabetically, not numerically. Here it is sorted numerically, which you can also find in the map_flag_default_string array in zinfo.cpp:
HTML Code:
0 (None)
1 Push Block (Vertical, Trigger)
2 Push Block (4-Way, Trigger)
3 Whistle Trigger
4 Burn Trigger (Any)
5 Arrow Trigger (Any)
6 Bomb Trigger (Any)
7 Fair Ring (Life)
8 Raft Path
9 Armos -> Secret
10 Armos/Chest -> Item
11 Bomb (Super)
12 Raft Branch
13 Dive -> Item
14 Lens Marker
15 Win Game
16 Secret Tile 00
17 Secret Tile 01
18 Secret Tile 02
19 Secret Tile 03
20 Secret Tile 04
21 Secret Tile 05
22 Secret Tile 06
23 Secret Tile 07
24 Secret Tile 08
25 Secret Tile 09
26 Secret Tile 10
27 Secret Tile 11
28 Secret Tile 12
29 Secret Tile 13
30 Secret Tile 14
31 Secret Tile 15
32 Trap (Horizontal, Line of Sight)
33 Trap (Vertical, Line of Sight)
34 Trap (4-Way, Line of Sight)
35 Trap (Horizontal, Constant)
36 Trap (Vertical, Constant)
37 Enemy 0
38 Enemy 1
39 Enemy 2
40 Enemy 3
41 Enemy 4
42 Enemy 5
43 Enemy 6
44 Enemy 7
45 Enemy 8
46 Enemy 9
47 Push Block (Horiz, Once, Trigger)
48 Push Block (Up, Once, Trigger)
49 Push Block (Down, Once, Trigger)
50 Push Block (Left, Once, Trigger)
51 Push Block (Right, Once, Trigger)
52 Push Block (Vert, Once)
53 Push Block (Horizontal, Once)
54 Push Block (4-Way, Once)
55 Push Block (Up, Once)
56 Push Block (Down, Once)
57 Push Block (Left, Once)
58 Push Block (Right, Once)
59 Push Block (Vertical, Many)
60 Push Block (Horizontal, Many)
61 Push Block (4-Way, Many)
62 Push Block (Up, Many)
63 Push Block (Down, Many)
64 Push Block (Left, Many)
65 Push Block (Right, Many)
66 Block Trigger
67 No Push Blocks
68 Boomerang Trigger (Any)
69 Boomerang Trigger (Magic +)
70 Boomerang Trigger (Fire)
71 Arrow Trigger (Silver +)
72 Arrow Trigger (Golden)
73 Burn Trigger (Strong)
74 Burn Trigger (Magic)
75 Burn Trigger (Divine)
76 Magic Trigger (Wand)
77 Magic Trigger (Reflected)
78 Fireball Trigger (Reflected)
79 Sword Trigger (Any)
80 Sword Trigger (White +)
81 Sword Trigger (Magic +)
82 Sword Trigger (Master)
83 Sword Beam Trigger (Any)
84 Sword Beam Trigger (White +)
85 Sword Beam Trigger (Magic +)
86 Sword Beam Trigger (Master)
87 Hookshot Trigger
88 Wand Trigger
89 Hammer Trigger
90 Strike Trigger
91 Block Hole (Block -> Next)
92 Fairy Ring (Magic)
93 Fairy Ring (All)
94 Trigger -> Self Only
95 Trigger -> Self, Secret Tiles
96 No Enemies
97 No Ground Enemies
98 Script 01
99 Script 02
100 Script 03
101 Script 04
102 Script 05
103 Raft Bounce
104 Pushed
105 Script 06
106 Script 07
107 Script 08
108 Script 09
109 Script 10
110 Script 11
111 Script 12
112 Script 13
113 Script 14
114 Script 15
115 Script 16
116 Script 17
117 Script 18
118 Script 19
119 Script 20
120 Script 21
121 Script 22
122 Script 23
123 Script 24
124 Script 25
125 Script 26
126 Script 27
127 Script 28
128 Script 29
129 Script 30
130 Script 31
131
132
133
134
135
136
137
138
139
140
141
142
143
144 Script 32
145 Script 33
146 Script 34
147 Script 35
148 Script 36
149 Script 37
150 Script 38
151 Script 39
152 Script 40
153 Script 41
154 Script 42
155 Script 43
156 Script 44
157 Script 45
158 Script 46
159 Script 47
160 Script 48
161 Sideview Ladder
162 Sideview Platform
163 Spawn No Enemies
164 Spawn All Enemies
165 Secrets->Next
166 No Mirroring
167 Unsafe Ground
Everything higher than 167 is some string beginning with "-mf" and ending with a 3 digit number, except for the very last one which is the string "-Extended (Extended Flag Editor)"
Everything from 131 to 143 is missing from the 'Select Combo Flags' window - they are all strings ending in "(Unimplemented)"