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  1. #1
    one secksy boi James24's Avatar
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    Hey Gleeok. Yeah, I check in on Zelda Classic every year or so to see if there are any challenge quests that I would really enjoy playing. So just doing my rounds now and checking out the forums and the database entries. Not expecting anything though.

    I had a try of your entry from nightmare's link, but I couldn't find the wooden sword (or any other kind of sustainable weapon) after about 30 minutes of play so I gave up. One of my pet hates is people hiding key items and dungeon entrances and me having to search for them. It really ruins all the fun. Key items and dungeon entrances should never be hidden. I tried a quest called 1492 and same deal again very challenging first 3 dungeons and then I can't find the white ring and potion that was promised. No choice but to quit.

    Maybe you should consider leaving your quest unpassworded like LoH:IE. Challenge players will know not to meddle around with your beautiful difficulty and normal players - well they mostly won't go near your quest and even if they do they probably won't have the time to go fiddling around with things. So really nothing to lose and everything to gain.

    Did you ever finish LoH:IE? I wouldn't blame you if you abandoned it half-way. It was a quest made purely for my tastes so I can't really expect much of an audience.

    Anarchy did you finish LoH:IE? Or do you mean you are making a challenge quest?

    Lastly, the rule that there must be a mandatory easy mode is highly discriminatory. If easy mode is mandatory then so should kaizo mode. With so many rules that are not essential no wonder there are so few entries.

  2. #2
    The Time-Loop Continues ZC Developer
    Gleeok's Avatar
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    Quote Originally Posted by James24 View Post
    Hey Gleeok. Yeah, I check in on Zelda Classic every year or so to see if there are any challenge quests that I would really enjoy playing. So just doing my rounds now and checking out the forums and the database entries. Not expecting anything though.

    I had a try of your entry from nightmare's link, but I couldn't find the wooden sword (or any other kind of sustainable weapon) after about 30 minutes of play so I gave up. One of my pet hates is people hiding key items and dungeon entrances and me having to search for them. It really ruins all the fun. Key items and dungeon entrances should never be hidden. I tried a quest called 1492 and same deal again very challenging first 3 dungeons and then I can't find the white ring and potion that was promised. No choice but to quit.

    Maybe you should consider leaving your quest unpassworded like LoH:IE. Challenge players will know not to meddle around with your beautiful difficulty and normal players - well they mostly won't go near your quest and even if they do they probably won't have the time to go fiddling around with things. So really nothing to lose and everything to gain.

    Did you ever finish LoH:IE? I wouldn't blame you if you abandoned it half-way. It was a quest made purely for my tastes so I can't really expect much of an audience.

    Anarchy did you finish LoH:IE? Or do you mean you are making a challenge quest?

    Lastly, the rule that there must be a mandatory easy mode is highly discriminatory. If easy mode is mandatory then so should kaizo mode. With so many rules that are not essential no wonder there are so few entries.

    I did not beat Insanity's End all the way through, no. This was partly due to the fact that I already beat LOH, and partly because it's so hard I have to be in the mood for it. However I did play through half of it or so without cheating just to check out the changes. All in all I like IE a bit more than the original; some of the new rooms are designed very well.


    If you were walking around for 30 minutes without a sword then you probably played one of the bugged versions. I had accidentally saved over the wrong quest and this led to a few unplayable files and a big headache trying to fix the endless random things that broke (including some scripts and warps), so you may have played one of those. I'm shooting for a full beta in about a month though, so if you want I can email it to you and you can be the first to play it if you like.

    And yeah, as far as aimlessly walking around in hard quests goes I agree. My quest comes with a README with all Dungeon Locations and Heart Containers/Item suggestions listed in the mini-FAQ portion.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  3. #3
    Quest Builder Anarchy_Balsac's Avatar
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    Quote Originally Posted by James24 View Post
    Anarchy did you finish LoH:IE? Or do you mean you are making a challenge quest?
    Any quest I have EVER made was a challenge quest. Easy mode shouldn't be mandatory, but it can help more people to enjoy your quest, and if people like it enough, they can practice on easy mode to play the quest proper.

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