Couple days ago I have decided to release the popular app known as Zelda Classic Launcher source code.
You can find it in my svn.
http://www.dproj.info/projects-svn/
Couple days ago I have decided to release the popular app known as Zelda Classic Launcher source code.
You can find it in my svn.
http://www.dproj.info/projects-svn/
Discord: Deviance#9729
http://www.zoriarpg.com/zc/LoE_Userbar.png http://zoriarpg.com/zc/EiyuuUserbar.png
http://www.zoriarpg.com/zc/CIS_Original.pnghttp://www.zoriarpg.com/zc/CIS_II_Userbar.png
Latest ZC 2.53 (Win32) | (Technical Specification | Changelog)
Latest ZC 2.55(Win32) | 2.55 Modules | (Techical Specification | Changelog)
ZC Source Code | ZClaunch Source Code
Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
ZScript & ZC-Related Pastebin | ZC Dev & Builds | ARCHIVED ZC Dev & Builds | YouTube Channel | Quests and ZScript Repository
All of the code that I create and publish here is free for use, modification and distribution under the GPL v2.0, or v3.0 where applicable.
This is the newest version, as far as I'm aware: https://www.dropbox.com/s/5jdiu2z5z9wydhq/zcl.zip?dl=0
http://www.zoriarpg.com/zc/LoE_Userbar.png http://zoriarpg.com/zc/EiyuuUserbar.png
http://www.zoriarpg.com/zc/CIS_Original.pnghttp://www.zoriarpg.com/zc/CIS_II_Userbar.png
Latest ZC 2.53 (Win32) | (Technical Specification | Changelog)
Latest ZC 2.55(Win32) | 2.55 Modules | (Techical Specification | Changelog)
ZC Source Code | ZClaunch Source Code
Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
ZScript & ZC-Related Pastebin | ZC Dev & Builds | ARCHIVED ZC Dev & Builds | YouTube Channel | Quests and ZScript Repository
All of the code that I create and publish here is free for use, modification and distribution under the GPL v2.0, or v3.0 where applicable.
Last edited by ZoriaRPG; 07-17-2017 at 07:31 PM.
http://www.zoriarpg.com/zc/LoE_Userbar.png http://zoriarpg.com/zc/EiyuuUserbar.png
http://www.zoriarpg.com/zc/CIS_Original.pnghttp://www.zoriarpg.com/zc/CIS_II_Userbar.png
Latest ZC 2.53 (Win32) | (Technical Specification | Changelog)
Latest ZC 2.55(Win32) | 2.55 Modules | (Techical Specification | Changelog)
ZC Source Code | ZClaunch Source Code
Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
ZScript & ZC-Related Pastebin | ZC Dev & Builds | ARCHIVED ZC Dev & Builds | YouTube Channel | Quests and ZScript Repository
All of the code that I create and publish here is free for use, modification and distribution under the GPL v2.0, or v3.0 where applicable.
Pascal. Specifically, it's in the form of a Lazarus project. I don't know anything about the file organization, but the code should come up when you open the project file.
After you build it, you should also run optimize.bat to compress it.
Gorgeous. it looked vaguely familiar. Pascal has certainly changed a bit in thirty years; eh? Lazarus though...I was wondering what .lrs was about, as i had not run into that one before.
I'll grab Lazarus and look through it over the next few days. I need to add some flags to it, and make a few minor changes for 2.53; then make more drastic changes for 2.60. zclmain.pas seems simple enough.
I expect that I need to optimise it for Linux and OSX with the shell script, and on Windows with the batch file. Is that right; or does OSX use something else?
http://www.zoriarpg.com/zc/LoE_Userbar.png http://zoriarpg.com/zc/EiyuuUserbar.png
http://www.zoriarpg.com/zc/CIS_Original.pnghttp://www.zoriarpg.com/zc/CIS_II_Userbar.png
Latest ZC 2.53 (Win32) | (Technical Specification | Changelog)
Latest ZC 2.55(Win32) | 2.55 Modules | (Techical Specification | Changelog)
ZC Source Code | ZClaunch Source Code
Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
ZScript & ZC-Related Pastebin | ZC Dev & Builds | ARCHIVED ZC Dev & Builds | YouTube Channel | Quests and ZScript Repository
All of the code that I create and publish here is free for use, modification and distribution under the GPL v2.0, or v3.0 where applicable.
On Linux, yes. I don't believe there's ever been a Mac version. It would have to be pretty different, given how the applications work.
For the record, I did port it to OSX. The only real work involved, was in getting commands to the console with OSX's silly system of storing everything inside app bundles; although IDK if it works on anything newer than 10.6.
I have yet to align the Mac source, with the main source. I had done some work on each, independent of one-another, so I will need to go back in and see what needs to be crossed from one to the other. They are separate, because the OSX build is for 2.50.2, and the new Windows and Linux builds are for 2.53.x and above; so they don't use the same config files, and aren't compatible internally. Once I have a new Mac ZC build, I'll port over ZCL, and get that all synchronised.
If anyone wants the OSX stuff:
Sources
Build
I built that using the latest version of Lazarus that runs on my system, which at the time, I believe was also the latest build of the programme. I seem to recall that I had to install fpc before Lazarus, and that setting it up took a bit of logistical effort because it wants components set up in a specific order.
http://www.zoriarpg.com/zc/LoE_Userbar.png http://zoriarpg.com/zc/EiyuuUserbar.png
http://www.zoriarpg.com/zc/CIS_Original.pnghttp://www.zoriarpg.com/zc/CIS_II_Userbar.png
Latest ZC 2.53 (Win32) | (Technical Specification | Changelog)
Latest ZC 2.55(Win32) | 2.55 Modules | (Techical Specification | Changelog)
ZC Source Code | ZClaunch Source Code
Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
ZScript & ZC-Related Pastebin | ZC Dev & Builds | ARCHIVED ZC Dev & Builds | YouTube Channel | Quests and ZScript Repository
All of the code that I create and publish here is free for use, modification and distribution under the GPL v2.0, or v3.0 where applicable.
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