I'm still confused about which branch y'all are compiling on because the thread is called "CMAKE Branch."
I'm still confused about which branch y'all are compiling on because the thread is called "CMAKE Branch."
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Oh sorry: DD/alleg44
The linkers are only crashing for the Debug build, I should mention that, as the Release build doesn't do that.
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Interface bug: A user testing this branch reported that when he set the screen res for Zelda XD to its highest setting, it overflowed his display, and the menu was no longer visible to reset it. Might be good to add a dialogue 'Keep this new resolution' to these things that appears at 0x,0y of the window.
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Latest ZC 2.53 (Win32) | (Technical Specification | Changelog)
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Yes. Good point.
here is a but with window screen when its idle
in the gif I keep clicking in and out except for when the screen changes since that's when the bug happens
https://giphy.com/gifs/l4q8cB8Ye4occRKrC
Edit: it also seems the game updates when the window is idle
this might be the problem for the above bug
EditAgain: ZoriaRPG informs me that the game being active during the os window losing focus is not a bug.
Last edited by Shadowblitz16; 01-10-2017 at 03:48 PM.
Does this only affect the title screen?
@DarkDragon : Shadowblitz is helping to bugtest the parserscope build.
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http://www.zoriarpg.com/zc/CIS_Original.pnghttp://www.zoriarpg.com/zc/CIS_II_Userbar.png
Latest ZC 2.53 (Win32) | (Technical Specification | Changelog)
Latest ZC 2.55(Win32) | 2.55 Modules | (Techical Specification | Changelog)
ZC Source Code | ZClaunch Source Code
Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
ZScript & ZC-Related Pastebin | ZC Dev & Builds | ARCHIVED ZC Dev & Builds | YouTube Channel | Quests and ZScript Repository
All of the code that I create and publish here is free for use, modification and distribution under the GPL v2.0, or v3.0 where applicable.
Can you explain a bit more the bug? There are a few frames before and after the "All Of Treasures" scroll where the palette is incorrect?
What do you mean you "keep clicking in and out"? Is this necessary to reproduce the bug?
Also is this windowed mode, fullscreen mode, or both?
@DarkDragon
the bug seems to fix itself when you click back into the game.
also I just clicked in and out to show that the game was active during the window being idle
and its during window mode haven't tested it with fullscreen
ZoriaRPG informs me that the game being active during the os window losing focus is not a bug.
however the palette problem while doing so is a bug. its just not a priority since it fixes itself when the window is focused again.
Last edited by Shadowblitz16; 01-10-2017 at 03:51 PM.
Ok. So if I understand correctly, the problem is that palette changes that happen while ZC is in the background do not take effect until ZC regains focus?
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