Like that, or in some similar manner with var declarations in whatever style you want, or with array indices when that's more appropriate.Code:int q; int w; npc n; lweapon l; for ( q = Screen->NumLWeapons(); q > 0; q-- ) { l = Screen->LoadLWeapon(q); for ( w = Screen->NumNPCs(); w > 0; w-- ){ n = Screen->LoadNPC(w); if ( Collision(l,n) ) //Do things; } }