Quote Originally Posted by Lelouche Vi Britannia View Post
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Wow, all that for what is basically going to be a visual effect? Forgive my lack of knowledge, but what does the modulus (%) symbol do exactly?


Nevermind that, I looked it up. My real question is why global? Wouldn't an FCC be easier?
In addition, a global component grants you control over Waitdraw() placement.

With an ffc, your sparkle will be created one frame after its parent weapon, and the sparkle will last for one frame after the parent weapon dies. This has the potential to lead to bugs, as your sparkles have a damaging effect, but it could also be a desirable result.