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Thread: Why are the colors off when I open a Tileset? Importing tiles specifics?

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  1. #1
    How many licks to get to the center Chris Miller's Avatar
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    For the first issue, you can change the screen palette using F4. Keep in mind, this only works for cosmetic purposes in ZQuest to make setting it up easier. You need to set your dmap to that same palette.


    (Take this next bit with a grain of salt, my knowledge may be somewhat outdated)
    For file format, GIF, PNG, or BMP are the best. Technically you can import from NES and SNES roms as well, though that depends on how the graphics are compressed in the ROM. There are no maximum dimensions that I'm aware of. You will have to do some degree of manual recoloring if you import images that don't already use the same palette as you're using. That's just the nature of the beast. There is a Recolor function in the tile grabber to make it easier, but it's not perfect.

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  2. #2
    The Timelord
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    Except of course, that ROMview is still broken.

  3. #3
    Gel UikriXII's Avatar
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    Quote Originally Posted by ZoriaRPG View Post
    Except of course, that ROMview is still broken.
    ROMview?

  4. #4
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    Quote Originally Posted by UikriXII View Post
    ROMview?
    It was a tool used for ripping graphics from ROMs, and it was included with older versions of ZC. But that useless tool barely even worked. Here's a thread about it:
    http://armageddongames.net/showthrea...or-Discontinue

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