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Thread: [content]IF ALL ELSE FAILS: 10 Things About Zelda II That Really Did Suck

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  1. #1
    Cor Blimey! CJC's Avatar
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    For me the prohibitive difficulty of Zelda 2 was the Swamp Temple. Or rather, it was reaching the Swamp Temple. I did level farming for some 102 continues before I could breach the walls of that fortress.

    After that (and after resorting to a guide) the rest of the game was fairly easy. Part of the difficulty comes from a blind run: if you don't know where to go and what to look for you lose a lot of energy on random encounters and battle you should really be skipping.
    I still have not beaten the game, though, even after years of trying. I made it to Thunderbird in the Great Palace repeatedly but could not defeat the boss. Since there's only one fight after that (Dark Link) I decided I was close enough.


    Still, I agree that the difficulty wall is an opinion (even though it is a popular one). There are certainly other contemporary games (like the NES Ninja Turtles game) which make Zelda 2 look like a walk in the park.

    EDIT: Well, the first Zelda game after Zelda 1 to have a second quest was Ocarina of Time, and that only came when it was ported to a new system (the Gamecube if I recall correctly). I will admit, though, that OoT Master Quest is of a caliber of gameplay on par or exceeding 2nd quest; the dungeons were clever and forced you to think to navigate rooms (such as transporting torch flames through doors), a notion not frequently explored in the 3d Zelda games.

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    A Cryptic Wizard TheDarkOne's Avatar
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    Quote Originally Posted by CJC View Post
    Well, the first Zelda game after Zelda 1 to have a second quest was Ocarina of Time, and that only came when it was ported to a new system (the Gamecube if I recall correctly). I will admit, though, that OoT Master Quest is of a caliber of gameplay on par or exceeding 2nd quest; the dungeons were clever and forced you to think to navigate rooms (such as transporting torch flames through doors), a notion not frequently explored in the 3d Zelda games.
    Ah, well, I have not played the Gamecube version so I don't know much about that one. In fact, the only other 3D Zelda games I have tried (beside OOT) are Wind Waker (the HD version for the Wii U) and the 3DS game A Link Between Worlds. I have seen gameplay videos for most of the others (Twilight Princess is one I haven't) and while impressive, none of them seemed quite as good as OOT (at least to me).

    To make it clear, it is my OPINION that ALTTP was one of the best Zelda games, and I'd have to say LA is also a good one. Granted, they are way old but what's wrong with classics? And how many different variations on the original Zelda exist for ZC?
    Do not meddle in the affairs of dragons, for you are crunchy and good with ketchup.

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