I trying to push (combo type) (heavy) but all at the tile block, move too ! So i trying to create another tile with same attribute
but the stone dont want to move.... How to do that ?
I trying to push (combo type) (heavy) but all at the tile block, move too ! So i trying to create another tile with same attribute
but the stone dont want to move.... How to do that ?
Okay, I think I know what you're asking here.
Push blocks consist of two components: the combo which dictates the conditions for pushing the block, and the flag which tells the game which directions are viable pushes and how many pushes are allowed.
The combo type "Push (Heavy)" means the block can only be pushed when the player has a bracelet item of at least level 2. You can check which level bracelet your game has in the Items menu (the default is level 2) and which one you've given the player in Init Data (Both are located in the Quest menu).
Flags, which you can find by clicking the flag symbol at the bottom of the editor, dictate how you can push the block. Some are simple, like "Push (Once, Up)". Some trigger secrets, like "Push (Four-Way, Once, Trigger)". Some let you push the block multiple times, like "Push (Four-Way, Many)".
So, to make block puzzles you need to combine combos with flags.
Quick hint: you can see which flags are already on the screen by pressing the "F" key. Pressing it again hides the flags. Similarly, pressing the "W" key will show which combos are solid by drawing a salmon pink block over solid sections.
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