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Thread: Next Gen ZC. (Otherwise known as ZC3.0)

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  1. #8
    Keese Samer's Avatar
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    C++ is usually the most balanced programming language for games.
    Memory management has to be done manually though.

    It's not that Java and others are bad, they just aren't really cross-compatible and they spring up memory leaks like there's no tomorrow.

    Sharing this Game Design Book:
    Intro to Game Development

    It's pretty big, and it's graduate level but I'm sure everyone here knows what they're doing.
    It's too big to preview so you have to download it.
    Last edited by Samer; 06-21-2015 at 10:10 AM.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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