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Thread: ZC 3.0 From Scratch Plan

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  1. #1
    Keese Samer's Avatar
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    I been reading through this, and this sounds like the kind of stuff I do on a daily basis. Qt is normally written in QML, but I usually write it in C++. C# is a good programming language to use for its cleaner code but it can't really port for different OS. I haven't really written any game engines but I've made some applications before. If you guys want to use C# I'd suggest using DirectX 3D11 as a base and test it using OpenGL and have some option for the end-user to pick which render mode would be best.

    Ruby is worst scripting language in existence. Also the occulus rift thing is overrated.

  2. #2
    The Time-Loop Continues ZC Developer
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    GLFW only opens a platform window. It doesn't do GUI at all.

    I'm really terrible with GUI stuff in general, partly due to the fact that I've only really used Win32, allegro4 GUI, and wxWidgets in the past. The first two being terrible, and the latter being really picky about working with OpenGL, etc.

    Most people prefer QT or C# for editor tools I think simply because it's one less major hassle to deal with. Believe me, I can totally relate to that.


    Quote Originally Posted by Samer View Post
    Ruby is worst scripting language in existence.
    You sir have just earned yourself a gold pass to the tree-house club. ...We mostly just drink beer and throw rocks at squirrels though.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

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