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  1. #1
    Here lies mero. Died by his own dumbassitude.
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    Death to the purple stuff!
    Let's see who get's that reference.

    In all seriousness coding GUI is a bitch, hopefully your pass that part now. Looking forward to the C# implementation.
    Dis gon be gud
    Last edited by Tamamo; 12-12-2014 at 12:54 PM.

  2. #2
    The Time-Loop Continues ZC Developer
    Gleeok's Avatar
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    Added compression and binary serialization to maps and tilesets. With that done I was now able to generate all 123 Maps and 47 tilesets in the game! f.u.c.k. y.e.s.

    Side note: If anyone can convert AT3 files to .ogg or .mp3s let me know, otherwise I think I'll just use midis.


    Quote Originally Posted by Mero View Post
    In all seriousness coding GUI is a bitch, hopefully your pass that part now. Looking forward to the C# implementation.
    Dis gon be gud
    Sadly, editing tools are almost non-existent still. Flash Man disappeared and no one took over that part of it. c# or QT are probably good candidates for it but I just don't have the time to work on an editor at all.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  3. #3

    Armageddon Task Manager

    ctrl-alt-delete's Avatar
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    Quote Originally Posted by Gleeok View Post
    Added compression and binary serialization to maps and tilesets. With that done I was now able to generate all 123 Maps and 47 tilesets in the game! f.u.c.k. y.e.s.

    Side note: If anyone can convert AT3 files to .ogg or .mp3s let me know, otherwise I think I'll just use midis.




    Sadly, editing tools are almost non-existent still. Flash Man disappeared and no one took over that part of it. c# or QT are probably good candidates for it but I just don't have the time to work on an editor at all.
    http://www.marcnetsystem.co.uk/himdrenderer054.zip

    Try that. If it doesn't work, I can use some PSP homebrew to do the job but you'll have to give me a couple of weeks.

    Also, apparently this works.

    http://kickass.so/usearch/goldwave/


    <SUCCESSOR> Its Shadowblazer's dark essence invading the forums

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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