Quote Originally Posted by CJC View Post
This is looking more and more fantastic the more you do.

I've grabbed a copy of the quest in its current state and I'll be taking a peek inside (if it's unpassworded, anyway), but you're really doing a fantastic job overcoming the screen restrictions of the game.
Thanks dude. These posted demos will always be unpassworded as the point is to share the code.
I would've submitted to script database but I'm still debating to myself if I should integrate all combo types and flags or not, because that is a bunch of code...
Then again it wouldn't be longer than ghost.z.. so I guess it wouldn't hurt.