I finalized the bug fixes and added a new custom soundtrack. I hope I'm not stepping on any toes by doing this, but I practically designed my levels around having a custom soundtrack. The original score I made wasn't that good, so I went back to the drawing board and made a better one. I guess I'll revert it if anyone complains, but its not like I'm changing anything gameplay wise. As before, a different theme plays based on the enemy set and in Level 9.
Also, as a bonus, I'll name the shapes of the levels
1 - Hourglass
2 - Block
3 - Zol
4 - Horned Lizard
5 - Sword
6 - Grail
7 - Moon and star
8 - Cross
9 - Ghost