I do have a hint in there somewhere, which basically says if a room has tiles and sand, the whistle is the key.
(I'm not a fan of visual cues for secrets, that takes all the fun out of it IMO. The Secret Chime is all the hint you really need.)
Played (Completely)
Could Not Complete (Post Reason)
I do have a hint in there somewhere, which basically says if a room has tiles and sand, the whistle is the key.
(I'm not a fan of visual cues for secrets, that takes all the fun out of it IMO. The Secret Chime is all the hint you really need.)
OK, I give up on this one: there's a room (off the map) in Level 8 that I can't get to. Don't know if I need what's in there, but I'm gonna start Level 9 without it.
A room off the map? I don't recall any non-map rooms in level 8. I'll have to look into that.
couple of overword bugs.
- top right screen of graveyard, grave pushes and becomes another tile.
- one screen up from 2nd quest lvl7, there is a gamble room, exiting puts you in the middle of the trees.
edit:
another one
- ow, 2nd screen from the right in the top row, blow whistle, a blank tile shows up, link walks down like cave walk down.
your redo of lvl2 is a lot better. i still died a handful of times (no deaths in lvl1 or lvl3), so its the hardest that i've tried so far. i HATE HATE HATE the mini dodongos, it seems like their hitbox is really big for hurting link but really small for sword damage. all my deaths in that level were due to those little bastards. never found the compass in lvl2.
Last edited by justin1; 02-05-2014 at 10:52 PM.
Thanks for the bug reports, justin. Uploading a fix for these.
I'm surprised to hear about the baby dodongos being so tough. I really never died from them except one time when I was almost dead anyway...
New version:
https://drive.google.com/file/d/0B_i...it?usp=sharing
lvl4 - the room right of the "link" room has a tile error in the bottom wall
edit: also in lvl4, it might just be me, but it looks like in the maze room there is a wall tile in the wrong cset to the right of the bottom door.
the grave repair charge was a mean trick, i was all excited to finally push that grave now that i had the bracelet. thought that might be the blue ring... still no blue ring...
Last edited by justin1; 02-06-2014 at 01:45 PM.
Updated once more to correct the 2 errors pointed out by justin1 as well as floor tile issue in a room near the end of the level.
Sorry about the grave repair. I had so few door repair charges, I felt like violating a grave would be even worse than a door.
https://drive.google.com/file/d/0B_i...it?usp=sharing
OK, I'm about ready to quit on Level 9. I'm stuck on how to continue.
Here's what I know:
Spoiler: show
Coyote, I'll give you a hint, and I'll make a map at some point because I see this being a frequent question. The hint is: most of the passages are one-way. Sometimes there will be a passage that you'd think would lead back to where you came from, when in fact it's a chain of one ways. Also, every trick that I used in previous levels gets reused, so look for that.
Spoiler: show
I'm well aware of the 'one-way' passages; it's not the first quest that uses it.
Basically: from the Level entrance, I take one staircase, then go back in and pop out elsewhere, and I'm stuck at the 'elsewhere' section. In particular:
Spoiler: show
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