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Thread: [5th Quest Entry] zcfan27330

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  1. #1
    Keese
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    I got the Triforce piece from Level 2, then went back to retrieve items. Got the bracelet, then tried to leave. 'Leaving' led me to an empty treasure room; I could not exit Level 2.

    Also found a few more typing errors.

  2. #2
    Keese
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    Was it deliberate that so many statements do not match their rooms? I got the message "I bet you'd like to have more bombs" when I found the location of the Magic Sword (which wasn't exactly hard to find).

  3. #3
    Keese
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    Got stuck in a Digdogger room in Level 3 without the whistle, with no way to leave. Also never found a Map for this level.

    Never found the Compass in Level 4.

    In a fairyless lake, the whistle shows a staircase but there's no way to get across the water to get to it, even with the Ladder. I suspect this is where the white sword is, as I never found it before getting the Magic Sword.

    Level 6 is still one big bug (you must reset upon entering), and Level 8 has a room with 5 'Deathnuts', which cost me my first life (I had no potion when I entered). I can try that Level again, but the issue I've experienced (with Level 6 and otherwise) render this quest currently unplayable.

    Sorry.

  4. #4
    Octorok
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    The white sword is where a door repair was in the first/second quest. It was "fixed" .
    The map in Level 3 is southeast of the compass
    The compass in Level 4 is 2 screens south of the top
    You find the whistle in Level 3, that's why you get trapped in the Digdogger room

    I'll fix typing mistakes last, but if the original game could misspell peninsula then I could misspell stuff too

    It's unpassworded so you could open it up.

    I'll work on fixing bugs

  5. #5
    Keese
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    Quote Originally Posted by zcfan27330 View Post
    The white sword is where a door repair was in the first/second quest. It was "fixed" .
    The map in Level 3 is southeast of the compass
    The compass in Level 4 is 2 screens south of the top
    You find the whistle in Level 3, that's why you get trapped in the Digdogger room

    I'll fix typing mistakes last, but if the original game could misspell peninsula then I could misspell stuff too

    It's unpassworded so you could open it up.

    I'll work on fixing bugs
    Thx for replying. I'll take a second crack at finding the white sword. (A bit moot, as I have the magic sword now. Still think it was too easy to 'find' the magic sword.)

    I did find the whistle, but the fact that you can get 'screened in' the boss room with no means of escape is not good IMO. You should be able to walk away, coming back later with whistle in hand. (I had a similar issue with Level 2, stuck in a room with a shutter and a locked door without a key.)

    Level 8 seems tough, but I can give it another go.

    Until Level 6 is fixed, though, the quest is no-go.

  6. #6
    Keese
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    OK, I looked through your quest. For some reason, the Wizzrobes guarding the Map in Level 3 don't appear. This is why I never got the Map. Meanwhile, I couldn't find the Compass anywhere in Level 4.

    I found out why it was so easy for me to get the Magic Sword: there are TWO of them. You left an unintentional one at the Quest 1 Level 6 entrance.

    I thought I saw two possible entrances to Level 6 in your quest. The one in the graveyard doesn't work at all; perhaps it was an older version. The entrance along the bottom row of screens, you have Link start in screen 73 ... and this SHOULD be screen 74. This is what makes the game currently unable to be finished.

    [EDIT: I see that when I leave Level 6 on my own accord, I end up in the graveyard. Would explain what I saw in the editor.]

    (Level 8 is exceedingly difficult. I think there's too much in there. But this is just my opinion.)
    Last edited by Coyotek4; 12-30-2013 at 10:55 PM.

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