O.O Why haven't I heard of this till now?!
Gradius, Ikarus, and Gunsmoke?
Probably because the game was broken after build 1000+ and I never really got around to fixing the blasted thing. But now ZC is stable so it's good to go. :)
Gradius, Ikaruga, and Radiant Silvergun.
Remainiing issues are pretty much:
* Possibly reimplement a custom subscreen (I removed the old one) with health, energy, and some counters for score/hi score. I changed it from before, but now I'm not so sure I like it like that.
* Balancing easy/normal modes
* fixing bugs.
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Good lord. It truly dates the development cycle when this atrocity is the last thing I wrote.
I've been away from the ZC scene for a while, but of course when I saw this, I had to get in on it.
It's still awesome and hard, and I realize how much I'd missed this thing (and yes, I'm rolling on easy mode. LAUGH AND POINT AS YOU WILL). The game really is a fantastic tribute to Ikaruga, though the hitbox is juuust large enough to be a bit of a nuisance compared to other bullet hell shooters such as Touhou or most Cave games. But, unlike other bullet hell shooters, you actually have a health bar, so that probably serves to even things out a bit.
Hope to see this eventually released!
Finished!
* Fixed the LV 4 bugs which forced the player off the screen forcing you to continue.
* Fixed Easy Mode revenge bullet bug.
* Normal Mode now has a much increased HP Max so it should be preferable over Easy Mode due to faster energy regeneration!
http://www.purezc.net/index.php?page=quests&id=429
TODO: Add to AGN database.
Ahh....Finally!!!
Hey Din!
I'll have you know that I spend some time making Normal mode much easier, and smoothing out some stuff so it should be possible for someone besides me to actually beat now.
In the credits I just put "everyone that posted feedback", but you're in there somewhere.
For the bullets what I did was make the hitboxes tiny. When you fight the 2nd Crystal Boss you can really notice how small they are.
Last edited by Gleeok; 09-17-2013 at 03:16 AM.
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