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  • Phazite

    4 33.33%
  • SUCCESSOR

    3 25.00%
  • Seastorm

    5 41.67%
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Thread: Screenshot of The Week 7 [Winner - Seastorm]

  1. #1
    Gibdo
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    Screenshot of The Week 7 [Winner - Seastorm]

    Phazite


    SUCCESSOR


    Seastorm

    Lanaryu Desert (I plan on scripting a rupee counter that goes onto the screen like in other Zelda games). The sandstorm also slowly damages you unless you have a certain item.
    Last edited by Ventus; 01-11-2013 at 06:45 PM.

  2. #2
    Cor Blimey! CJC's Avatar
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    @Phazite
    The bridge feels a little out of place
    Bugs are cool, though.


    @SUCCESSOR
    What happens if you jump down in that upper right corner?! Do you get stuck?
    Excellent use of GB Color palettes.


    @Seastorm
    This is a fantastic shot. Just be careful with those trees at the bottom. Put them too close to the edge of those mountain tiles and it confuses the perspective.

  3. #3
    Octorok Shane's Avatar
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    1st Place: Phazite
    Reason: That's one of the best PTUX shots I've seen! Two thumbs way up from me!

    2nd Place: SUCCESSOR
    Reason: It's really good GB shot with a good GB feel. A true example of how I like my GB shots designed. If Phazite didn't enter, I would have voted for this.

    3rd Place: Seastorm
    Reason: I don't know what to say, it's just the palette and sandstorm overlay make it all blurry and almost hard to make out stuff. I almost didn't notice that cave under that furry guy the shot is that smudgy looking.

  4. #4
    Username Kaiser SUCCESSOR's Avatar
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    Quote Originally Posted by CJC View Post
    @SUCCESSOR
    What happens if you jump down in that upper right corner?! Do you get stuck?
    .
    Of course not. The passage goes under the wall.the upper wall.

  5. #5
    Cor Blimey! CJC's Avatar
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    Oh, I see it now. Late night posting and logical details do not mix well for me, I guess.

  6. #6
    Octorok Phazite's Avatar
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    Me: This is probably the best screen from an old area I was working on. I was going for a jungle environment and spent a lot of time working on the palette. I can see how the bridge seems out of place after CJC mentioned it and I don't know how to fix that. The bridge itself seems to suit the jungle.

    SUCCESSOR: I'm not too excited about the color combination. The left side of the screen also seems a little boxy. Otherwise I do like the design. I personally might remove the blocks on the right hand platform, but that's a minor detail.

    Seastorm: I like the dry sandstormy feel. It is a little bit hard for me to tell what's going on though, especially when I'm not used to those mountains. It took me a long time to figure out what was going on under that dust cloud, but I now believe there is a mountain there. I thought it might be a dirt path (the dark dirt in DoR).
    75

  7. #7
    Cor Blimey! CJC's Avatar
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    Quote Originally Posted by Phazite View Post
    I can see how the bridge seems out of place after CJC mentioned it and I don't know how to fix that. The bridge itself seems to suit the jungle.
    I think it's the close proximity to that mountain corner. If you shift the bridge down a tile or two, it might fit better with the rest of the screen.


    EDIT: Removed signature. Sorry, thought I clicked it off.

  8. #8
    The Time-Loop Continues ZC Developer
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    SUCCESSOR: You are disqualified for having too many right angles in your screen.

    Seastorm: You are disqualified for having the username "sea" and "storm", and then entering a shot of a desert.

    Phazite: You get my vote based on the sheer randomness for which I vote on these things. O_o
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  9. #9
    Empty and become Moosh Moosh's Avatar
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    I voted for Seastorm despite HIM STEALING MY IDEA THAT WAS CLEARLY A CLEVER AND ORIGINAL IDEA THAT I HAVE EXCLUSIVE RIGHTS TO.

    I couldn't even see SUCCESSOR's shot...

  10. #10
    Gibdo
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    Quote Originally Posted by Moosh View Post

    I couldn't even see SUCCESSOR's shot...
    I had this fixed last night... I guess something happened to make it revert to how it was last night. I'll have it fixed in a second.

    Edit: Is it fixed now where everyone can see it?
    Last edited by Ventus; 01-11-2013 at 06:46 PM. Reason: Update

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