How about a script that makes him animate similarly to how he does in LTTP after getting an amulet. The little SHING animation...?
For me personally, I wanted to have a shop sell certain items, and then change it's stock depending on triforce piece accumulation. So you could buy the white sword if you already have 4 triforce pieces, for example.
For scripting, I would assume it would be something along the lines: (I have no idea the proper syntax for ZQuest coding, btw)
If Triforce.Item => 4
Then SensitiveWarp DMAP, SCREEN#, X, Y
Else
SensitiveWarp DMAP, SCREEN#, X, Y
Endif
Then just simply apply that to a combo (which would be the door to the shop). Achieving the changing shop inventory (or changing a whole town, whatever you want) would be as simple as making identical screens, with different shop#s.
If you just want to set up warps determined by Triforce pieces that could be done. For on screen something like your psuedo code would work but if you want whole towns to change there will be a little more involved. I am working on a potion shop right now based off LTM's update of Joe123's shop script. I could try to edit the shop script to sell certain Items depending on triforce pieces if you like.
I don't know what you mean. Can you find a youtube video or something as an example?
You mean animate link when he is standing still? That wouldn't be hard maybe. Is it something a lot of people want though?
Spin attacks and custom sword actions would have to be scripted from scratch using Script1 LWeapon. This means you'd have to set Script weapon type to affect enemies the same way as sword(esp. if you had both scripted and unscripted swords) and it would have the same affect as any other script items(ice magic or something). I've tried scripting a custom sword once but got annoyed and lazy. I may try again sometime.
Yes, animate Link when he's still. I haven't seen many people wanting it, but it would make ZC feel more like the 3D games.
And really? So...nevermind :/
I want a blinking Link, it's kinda creeping that Link never blinks... But maybe I'm just being picky.
EDIT: Maybe showing the bow when Link is about to shot? IDK if you already scripted it but I'm putting it out there~ Also maybe Z3 scrolling? *shot*
Maybe bomb flowers too?
Last edited by Shane; 11-18-2012 at 09:07 AM.
I'd like to see some more autoghost Z3 bosses. Of course I could write my own, but I'd assume that would require digging through LttP's code which I assume would require some knowledge of ASM, which lo and behold I have none. Specifically Moldorm, Helmasaur King, and Trinexx. Yeah I know. Way to go for the most complicated bosses from LttP.
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