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Thread: Quest Templates

  1. #1
    Here lies mero. Died by his own dumbassitude.
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    Question Quest Templates

    What are these for, and how do I work with them?

  2. #2
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    ZC Developer

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    It's basically just a quest file containing predefined item, enemy, combo, tile and sprite data, but no maps or screens, that you use as a starting-point for your own quests.

  3. #3
    Here lies mero. Died by his own dumbassitude.
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    Quote Originally Posted by _L_ View Post
    It's basically just a quest file containing predefined item, enemy, combo, tile and sprite data, but no maps or screens, that you use as a starting-point for your own quests.
    Okay, how do I go about making one. And how come we don't just ask the creater what quest template to use when creating a new quest?

  4. #4
    Bored Potato Nicholas Steel's Avatar
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    Because including every single one with the program would increase the programs size immensely and be unwieldy for the current interface implementation making it hard to find what you want.

    I believe the current beta's implement several basic templates to use.
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  5. #5
    The Artist Once Known As Old-Skool QDB Manager
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    Quote Originally Posted by _L_ View Post
    It's basically just a quest file containing predefined item, enemy, combo, tile and sprite data, but no maps or screens, that you use as a starting-point for your own quests.
    That's a tileset, he wants a quest template.

    Blackbishop, I think it has something to do with dungeon walls and floors, but the documentation is vague, and I've never really used it.

  6. #6
    Here lies mero. Died by his own dumbassitude.
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    Quote Originally Posted by franpa View Post
    Because including every single one with the program would increase the programs size immensely and be unwieldy for the current interface implementation making it hard to find what you want.
    That's not what I'm asking. We can add the templates our self. But rather then importing templates when a quest is created it asks you which one you want to set as the default template for the quest you are about to create.

    Quote Originally Posted by Old-skool View Post
    That's a tileset, he wants a quest template.

    Blackbishop, I think it has something to do with dungeon walls and floors, but the documentation is vague, and I've never really used it.
    Actually it's a graphics pack guys. Now what's a quest template anyone have an answer?

  7. #7
    Gibdo
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    I need to know how to use it too. When I import a quest template, it gets a header error. When I go to Quest->Templates and select the template I want, it doesn't do anything. It just seems useless if it does nothing.

  8. #8
    The Artist Once Known As Old-Skool QDB Manager
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    No, that is not a graphics pack. That *is* a tileset, in ZC terminology.

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