Yes there is a tool that bypasses encoded quests. I have one.
Yes there is a tool that bypasses encoded quests. I have one.
Actually, while we're on the subject, you know what's always bothered me? The way you use "Summoner" enemies is something that comes from UI design hell, straight from Ballmer himself: It's a UI element that nobody will ever be able to figure out on their own (except by the rare chance of sheer luck), and fewer people who will bother to look it up before they post questions on it.
If the ZC community really does spring back to life when 2.5 stable comes out, expect to see the ZC help forum get SWAMPED with questions about this, just like with the "How do I play custom quests?" thing.
Umm... It's corrupted >_< Thanks for trying though.
Code:Decrypting...okay. Opening...okay. Reading Header...okay. Reading Rules...okay. Reading Strings...okay. Reading Doors...okay. Reading DMaps...okay. Bad token! Searching... found. Reading Misc. Data...okay. Bad token! Searching... found. Reading Misc. Colors...okay. Reading Game Icons...okay. Reading Items...okay. Reading Weapons...okay. Reading Maps...okay. Bad token! Searching... found. Reading Combo Aliases...okay. Reading Color Data...okay. Reading Tiles...okay. Reading Tunes...okay. Reading Cheat Codes...okay. Reading Init. Data...okay. Bad token! Searching... found. Reading Custom Guy Data...okay. Reading Custom Link Sprite Data...okay. Reading Custom Subscreen Data...okay. Reading FF Script Data...okay. Reading SFX Data...okay. Bad token! Searching... Done.
This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.
Oh.
I'll have another look in a bit.
It opened ok for me, but maybe removing the password like that moved all of the data along in the file or something.
There are currently 1 users browsing this thread. (0 members and 1 guests)