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Thread: [Winter 09] End of Time Deluxe (unofficial EoT)

  1. #11
    Octorok
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    Re: End of Time Deluxe

    "you should also have credits at the end and credit Pineconn." I'll be sure to credit Pineconn. And Russell. And my art teacher, who helped me make a HUGE poster for it. And Jish, who got me interested in ZQuest and Zelda Classic. And all the people who made excellent quests. May they forever...uh...make good quests...and stuff.

    Edit: I think I'm the youngest ZQuester ever...I'm 10, making a quest, 9 when I started, 8 when I downloaded it.
    Current Boxer in Punch-Out!! Wii:
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  2. #12
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    Re: End of Time Deluxe

    Yup. Looks like you just stole the record from me. I was twelve when I started quest making.
    Quote Originally Posted by rock_nog View Post
    Well of course eveything's closed for Easter - don't you know of the great Easter tradition of people barricading themselves up to protect themselves from the return of Zombie Christ?


  3. #13
    Octorok CaRmAgE's Avatar
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    Re: End of Time Deluxe

    Quote Originally Posted by Russell View Post
    Yup. Looks like you just stole the record from me. I was twelve when I started quest making.
    Small world, eh? I was going to say the exact same thing. :eyebrow:

    Well, good luck making that quest, Moo2wo and Russ.

  4. #14
    Octorok
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    Re: End of Time Deluxe

    Well, I'm going to be out sick tomorrow. (Like I said, I'm only 10) I've got a fever of 100. I'm more or less happy, because I love getting into fights over recess football games. Anyway, since I've got time to spare, I'll work on a short End of Time spinoff, using the classic tileset. The story is several Moblins capture Link and steal his items. As they're taking him to Ganon, Link steals back his sword and kills them. One managed to get away with his items, though. Upon hearing Link's in the Underworld, Ganon moves Zelda to a palace in the Overworld. You must find your way out, and save Zelda. But, Ganon put a seal on the Underworld, and Link can't get out without 4 more Triforce. (The Moblin's didn't check his pouch)
    Current Boxer in Punch-Out!! Wii:
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  5. #15
    Octorok
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    Re: End of Time Deluxe

    so pinnecon's not working on his anymore?

  6. #16
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    Re: End of Time Deluxe

    He told me that me might get back to it, but it will be a while until he does. Consider this to be a teaser trailer for it.
    Quote Originally Posted by rock_nog View Post
    Well of course eveything's closed for Easter - don't you know of the great Easter tradition of people barricading themselves up to protect themselves from the return of Zombie Christ?


  7. #17
    Octorok
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    Re: End of Time Deluxe

    My game hasn't been worked on because of homework because I was out sick. The Underworld game idea was trashed do to the fact I want to focus on one project. This weekend should be HUGE for the game, though. I'm going to intentionally screw that wall in Level 4 up.
    Current Boxer in Punch-Out!! Wii:
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  8. #18
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    Re: End of Time Deluxe

    The one with the one way shutter that leads to an overworld screen that's impossible to reach in the game? That wall? I've always wondered what good it did.
    Quote Originally Posted by rock_nog View Post
    Well of course eveything's closed for Easter - don't you know of the great Easter tradition of people barricading themselves up to protect themselves from the return of Zombie Christ?


  9. #19
    Octorok
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    Re: End of Time Deluxe

    What? Anyway, I am so :)! I got the newest 2.5 beta to work! The quest will immediatly be switched to it! And if I can figure it out, the game will use tons of scripts! But, I'm not getting my hopes high. The door combo set for Under the Lake is proving to be annoying. I'm going to use idea's from Russell's EoT remake, and if he trashes it and allows me to, Pineconn's remakes. Russell, please send me what you had done of the game. I'm going to use all the extra cutscenes, codes, ect. if you'll let me! Could I please?
    Current Boxer in Punch-Out!! Wii:
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  10. #20
    Octorok
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    Re: End of Time Deluxe

    Ok, the game now has a DX version and a normal version. The DX version is playable in 2.5, and the normal is in 2.10. The main difference is in normal, the entire game is on a grayscale pallete (if anyone will help me with it), and the DX is in color. Also, the DX has custom bosses, while the first one doesn't. The DX has the advance shop, the first one doesn't. The DX will have a bonus dungeon with my creation, the Hero's Sword. I'm going for pizza now, so see ya'.

    Edit: I'm back.
    Current Boxer in Punch-Out!! Wii:
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