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Thread: [Summer 09] A Link to Power

  1. #1
    Keese
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    [Summer 09] A Link to Power

    Link sets out to get the triforce of power after already having the triforce of wisdom He does this because he is contacted by the power fairy, she tells him that if he has power and wisdom hyrule will be a better place however it becomes unbalanced. In the first overworld Gannon is dead and only a zol is left in the triforce room what could happen? I tried drawing a few new tiles and Darunia which some look ok and i did heaps of joiner tiles which pure needs added to it.

    made with version 192.183 might need to be updated.

    my quest has 18 levels and 2 overworlds its almost complete but im stuck and may need help ironing out some bits or advise on what to do its not passworded so look it over in the editor and first 15 or so dungeons are fully complete.

    if anyone plays it and then stops i'd like to know where so i can fix that bit.

    Screenshots
    http://i521.photobucket.com/albums/w...n/Zelda158.jpg
    http://i521.photobucket.com/albums/w...n/Zelda165.jpg











    DOWNLOAD
    http://au.geocities.com/tox_von_cars...inktopower.zip

    Is anyone playing it or is my quest to hard?

    i need some ideas for the custom bosses if anyone gets that far. i also need to do music and hearts completely.

    Tips for anyone thinking its to hard.
    enemies dont respawn keep continuing.
    give fake triforces to zelda before playing levels.
    dodongos place bombs near them they freeze hit them with sword they give bombs when die.
    use all items boomerang everything before hitting them and flame enemies.
    turn sideways to hit darknuts
    get potions from huts with cats and dogs.

  2. #2
    Octorok
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    Re: A Link to Power

    it looks a bit dull in my opinion, but we'll have to wait and see...

  3. #3
    Keese
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    Re: A Link to Power

    I tried putting more screenshots of more interesting areas. The story is fairly basic as is the game, except i used baits as fake triforces and you need to find one before playing each level and give it to zelda for safe keeping.
    The gameplay is hard but the game is fairly basic, just lines to items and all rooms have shutters, some levels have 20 rooms in a row like this which i like.
    I tried to make it like isle of the winds,doublevision and links birthday which are my favorite quests.

  4. #4
    Mickeycsc
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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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