Quote Originally Posted by _L_ View Post
It's at 9:54... but, as I said, you will only encounter it if you enter that screen from the north, which is the normal gameplay sequence.

That screen (9:54) is the only path to the far side of 9:64 without directly launching oneself across the broken bridge there. Thus, if you enter 9:54 from the south, then the game realises that you've broken sequence, and removes the scripted encounter.

Incidentally, I will certainly be adding several more save points to this and other areas, by popular demand.
Wait, _L_, what if you use the Switch Hook to get over there? It's very possible to do that, and switch places with a Moblin on 9:44. Then you just move through the north and find no boss! When you suddenly destroy the Tendrils, and you get the key, you find "Crimsrobe" running away, not ever seeing him before! So, what if you blocked off the north and east sides of the rooms, then on the north is a switch you can use to lower the roots on both sides?

Or you could just remove the moblins, but where's the fun in that?