Well, I'm trying to spawn enemies via scripting. And I'm failing.
It compiles fine, but it doesn't work. What am I doing wrong? I'm sure it's just some stupid thing I overlooked, but I want to be sure.Code:import "std.zh" ffc script lv2_boss_pt2{ void run(int e, int x, int y){ npc enemy = Screen->LoadNPC(e); int enemyx = x; int enemyy = y; enemyx = enemy->X; enemyy = enemy->Y; } }