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Thread: Stump Script

  1. #1
    a.k.a. Zephlon Arphanosh Mega Link's Avatar
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    Stump Script

    In OoA, OoS, and MC; they have 2x2 tile stumps that Link can jump onto. Could someone make a script that does that?

    How I want it to work is:
    The FFC that the script is attached to will be Link's position on the stump.
    D0: The number of the combo that is the top-left corner of the stump.
    D1: [bool] Whether or not Link can jump from the left side of the stump.
    D2: [bool] Whether or not Link can jump from the right side of the stump.
    D3: [bool] Whether or not Link can jump from the top side of the stump.
    D4: [bool] Whether or not Link can jump from the bottom side of the stump.

  2. #2
    Gibdo beefster09's Avatar
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    Re: Stump Script

    D0 is unnecessary and D1-D4 can be combined into one variable.

    Seems simple. It's more of a modified ledge script if anything.
    Avatar: Just who the SPAAAACE do you think I am?

  3. #3
    a.k.a. Zephlon Arphanosh Mega Link's Avatar
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    Re: Stump Script

    Thanks.

  4. #4
    a.k.a. Zephlon Arphanosh Mega Link's Avatar
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    Re: Stump Script

    Are you done yet?

  5. #5
    Gibdo beefster09's Avatar
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    Re: Stump Script

    WHOA. I never explicitly said I was even going to script it. (though I did imply it) You can't expect immediate feedback. It's done when it's done.
    Avatar: Just who the SPAAAACE do you think I am?

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