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Thread: how do i make text appear outside of rooms?

  1. #11
    Gibdo Master Maniac's Avatar
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    Re: how do i make text appear outside of rooms?

    its ok to be a n00b XD i was one once...

    ok so to load scripts. first it depends on what kind you have. if you found ZASM, then go to tools>scripts>import (whichever type, global FFC oritem) ASM script.

    then it should be loaded.

    for ZScript go to tools>scripts>Compile Zscript
    -----------------------------------------------------------------------

    but before you do all that, save both scripts on notepad in the SAME FILE.
    when you save it click "save as" and NOT "save".

    type the name of your file and instead of the text document file extension (.txt) you are going to save it as a .z document. (.z) and before you click save hit the drop down box and click save as all filetypes.

    now youre ready to load it to Zquest.


    if you tried to import them seprately, it would be an epic fail because the buffer can only load one document, and once another is loaded, the previous one is erased, rendering the script it belonged to useless.

    if you have questions dont hesitate to ask =)

    lol revfan beat me to it :p
    ... i just died a little inside...

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    "this time, of this sixteenth of a thousand lives will be my last, and this curse will be broken. though my fate is to burn in hell, it is worse to live among the thousand lifetimes that i have been sentenced to, than it would be to have satan tear the flesh from my body repeatedly for an eternity"

    --Andross Maximillion Remedy
    (otherwise known as Rem)

  2. #12
    Lynel Revfan9's Avatar
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    Re: how do i make text appear outside of rooms?

    Wait, you can just import 2 different files and compile them seperately, just as well. All that the buffer does is store the code about to be compiled. After the code is already changed into Zasm and stored into the quest, the buffer has nothing to do with it.

    Note that putting them both in the same file will also work, just wanted to point out that error.

  3. #13
    Gibdo Master Maniac's Avatar
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    Re: how do i make text appear outside of rooms?

    oh... i thought the buffer is where it stored the scripts to look at them when they are used...

    my bad sorry.

    well i got most of it right anyway =)
    ... i just died a little inside...

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    "this time, of this sixteenth of a thousand lives will be my last, and this curse will be broken. though my fate is to burn in hell, it is worse to live among the thousand lifetimes that i have been sentenced to, than it would be to have satan tear the flesh from my body repeatedly for an eternity"

    --Andross Maximillion Remedy
    (otherwise known as Rem)

  4. #14
    Gel
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    Re: how do i make text appear outside of rooms?

    k so i clicked the tools button and there's no script option

  5. #15
    Lynel Revfan9's Avatar
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    Re: how do i make text appear outside of rooms?

    Down at the bottom. If it's not there, check the quest menu, I remember hearing something about them moving it down there. I haven't checked the site for the new betas in a week or so.

  6. #16
    Gel
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    Re: how do i make text appear outside of rooms?

    it's not there either.

  7. #17
    Lynel Revfan9's Avatar
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    Re: how do i make text appear outside of rooms?



    Right there.

    *Also, as a little side game, I've hidden a reference to Team Fortress 2 somewhere in this post before the asterisk. Whoever can find it gets a cookie.

  8. #18
    The Time-Loop Continues ZC Developer
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    Re: how do i make text appear outside of rooms?

    Guys, if you read his post you'd see he stated that he's using 2.10.

    dingo131: Unfortunately scripting is a newer feature so it only works with recent versions of ZQ. If you would like to check out the new content that has been added click here: www.shardstorm.com

    Also for some tutorials or info on the new betas go to the Zelda Classic main site and click on "ZC Wiki".
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  9. #19
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    Joe123's Avatar
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    Re: how do i make text appear outside of rooms?

    You can do it with warps and duplicate screens in 2.10.

    It's a bit clunky though.

  10. #20
    Lynel Revfan9's Avatar
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    Re: how do i make text appear outside of rooms?

    Wait, people still use 2.10? O.o

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