Quest development has been moved to 2.5b737 for the time being. If any big problems are found, development will switch back to 2.10. BTW, 2.5 looks like it's going to be amazing. I spent an hour just looking at all the new stuff in the beta. New features have recently been implemented into the 2.10 version that were broken and didn't work/messed up the game, and after switching to the latest beta, all problems were fixed, with the exception of the one previous bug where Link appeared in the wall when entering a house. I believe this may be caused by the house being treated as a cave, because in the original Legend of Zelda, Link appeared to the left when entering a cave, which always had a 2-square-wide doorway, as opposed to the house's one-block doorway.