how do you put opening and ending?
how do you put opening and ending?
The quest will end after Link steps on a "Zelda" flag, and to start the game all you need is to load the custom quest in Zelda Classic and start playing.
If you were indeed asking a different set of questions then I apologize. You see, my web browser's "translate incomplete sentence" feature doesn't seem to be working properly today.
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Perhaps he meant an opening screen and an ending script?
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Bender- Futurama
For a title screen, just draw it like normal, and then select the "Invisible Link" screen flag. Then place link at the bottom edge and make a side warp off that edge to your first screen. Put some text saying "Push down" or somesuch.
Voila!
Well, I'm not entirely sure, but I believe that scripts are a new feature in (I think) 2.5 betas, that allow you to do things you couldn't normally do, such as have Epona in your game. I kind of meant some sort of animated thing, like in A Link to the Heavens' intro.
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Bender- Futurama
Yeah, scripts allow the system to do a lot of extra things, but making animated introductions isn't scripting-essential at all.
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