In the NES: When screen turns red and fades in the death sequence in a dungeon room with string text displayed, the string is colored with the red and fades like the screen.
But in ZC: The string never gets colored and fades. It just remain in a steady white and disappear after the red screen has faded away.
This is with Interpolated Fading quest rule OFF for NES style.
EDIT: See picture in post #6.