If feasible before 2.5, add a group of SFX that say LINK_(action) so that enemy SFX are separated from Link SFX. Also, the ability to assign SFX to individual combos and Doors. IMO a Locked door should sound different than a Boss door opening.
If feasible before 2.5, add a group of SFX that say LINK_(action) so that enemy SFX are separated from Link SFX. Also, the ability to assign SFX to individual combos and Doors. IMO a Locked door should sound different than a Boss door opening.
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