I'm looking at the Itemclass variables and wondering if there is a way to increment counters such as bombs or arrows directly. I'm not seeing it...
I'm looking at the Itemclass variables and wondering if there is a way to increment counters such as bombs or arrows directly. I'm not seeing it...
Game->Counter or MCounter?
Doesn't seem to work.
My script includes the following command:
Game->Counter[6] = 1;
Which should execute each frame. It doesn't work. Any idea?
I'm not having any problems; be sure you're first setting MCounter to a value at least that of Counter; also, if Link doesn't already have super bombs, you'll need to give him some.
This wouldn't work for me in 2b254, but it works perfectly in 2b339 and above. So, I guess whatever problem I was having was fixed somehow.
It's a mystery.
Old builds had all kinds of problems with bombs not working in various situations. Glad to hear this one's resolved.
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