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Thread: 'Sup

  1. #1
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    jman2050's Avatar
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    'Sup

    How's ZC coming along?
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  2. #2
    Bored Potato Nicholas Steel's Avatar
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    Re: 'Sup

    http://www.armageddongames.net/forum...ad.php?t=96838

    ehehe, its come a fair way since i last saw you jman and that link isnt exactly that helpful =\ but lots has been done.
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  3. #3
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    Re: 'Sup

    Well, I just got equippable scripted items implemented today.

    Enemies still forthcoming, though only bosses and a few others remain.

    How's that La-Mulana video playthrough coming along?

    (La-Mulana, by the way, has had an... interesting effect on my perception of Zelda level design. Expect this to filter into NeoFirst.)

  4. #4
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    Re: 'Sup

    I still need to finish that, thanks for reminding me. I actually have up to segment 14 done, just been too lazy to upload and write about it.
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  5. #5
    Wizrobe The_Amaster's Avatar
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    Re: 'Sup

    Good to see ya back. I'm still buggin for custom item classes and bigger custom enemies. Same ol same ol.

    Hey, L, does that equippable item script thing function for the item class thingy I want?

  6. #6
    Lynel Majora's Avatar
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    Re: 'Sup

    Was the changelog made when you were actively developing? I think it was.... well, in any case, I think Beta 18 is right around the corner.....

  7. #7
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    Re: 'Sup

    Quote Originally Posted by Amaster42 View Post
    Hey, L, does that equippable item script thing function for the item class thingy I want?
    I hope so!

  8. #8
    Gibdo beefster09's Avatar
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    Re: 'Sup

    So _L_ when are you getting around to signpost combos? I don't really care whether you have to press A.
    Avatar: Just who the SPAAAACE do you think I am?

  9. #9
    Octorok
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    Re: 'Sup

    Quote Originally Posted by beefster09 View Post
    So _L_ when are you getting around to signpost combos? I don't really care whether you have to press A.
    I do. I'd rather you have to press A than not.

  10. #10
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    Re: 'Sup

    Soon! But right now I'm fixing the item editor so that you can make multiple swords and potions and things.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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