User Tag List

Results 1 to 10 of 21

Thread: So....

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Lynel Majora's Avatar
    Join Date
    Mar 2006
    Age
    32
    Posts
    1,197
    Mentioned
    24 Post(s)
    Tagged
    7 Thread(s)
    vBActivity - Stats
    Points
    4,391
    Level
    20
    vBActivity - Bars
    Lv. Percent
    94.56%

    Re: So....

    Well, even if this is the wrong thread, I don't mind people going off topic here (so long as its useful)

    Scratch that, I just read the rules for this forum

  2. #2
    Cor Blimey! CJC's Avatar
    Join Date
    Dec 2002
    Location
    Fading into the darkness
    Age
    35
    Posts
    1,398
    Mentioned
    150 Post(s)
    Tagged
    6 Thread(s)
    vBActivity - Stats
    Points
    6,624
    Level
    25
    vBActivity - Bars
    Lv. Percent
    1.86%

    Re: So....

    The problem with releasing NeoFirst on a non-stable set (I.E: Not 2.5 or 3.0) is that it's supposed to be a microcosim of all ZC's features, and as the game progresses the features will increase in number.

    There was the advantage of the long delay for 2.5, but if it doesn't get finished before that version is released then it won't get finished (Unless you keep working on it in 2.5 and 2.5 alone, which I'm perfectly fine with.)




    ...I can't contribute much to the project, though. My new computer has Windows Vista on it, and it's not compatible with ZC or ZQuest.
    I'm an author. If you're interested in checking out my works, you can find them on Amazon.com:


  3. #3
    Wizrobe The_Amaster's Avatar
    Join Date
    Dec 2005
    Location
    St. Mystere
    Age
    33
    Posts
    3,803
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    8,813
    Level
    28
    vBActivity - Bars
    Lv. Percent
    26.45%

    Re: So....

    I kinda meant for it to be on topic, by pointing out that that's somthing that the tutorial has to cover, as I'm sure it'll be a common question.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social