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  1. #1
    Wizrobe The_Amaster's Avatar
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    Re: A few questions

    Create two new DMaps, and assign them both to the same map. than set each one with the color/midi/whatever you want. Than when warping to that map, simple set the DMap No. to whatever DMap you want for that map.

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    Re: A few questions

    Wow, that simple! Anyways, does anyone now why to get the stairs to appear when you blow the wistle, I have to blow it twice and then the water anywhere on the map becomes walkable?
    Quote Originally Posted by rock_nog View Post
    Well of course eveything's closed for Easter - don't you know of the great Easter tradition of people barricading themselves up to protect themselves from the return of Zombie Christ?


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    Re: A few questions

    I'm not sure how these work differently from each other, as I only ever use the second one, but...

    1.) Whistle->Stairs Screen Flag. And set your secret combo "Stairs" to stairs(Duh) I don't know if this activates all secrets on the screen, or just the stairs.

    2.) Flag 3 "Whistle" makes the combo it's over a whistle spot. if you play the whistle there, all secrets on the screen activate.

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    Re: A few questions

    Well that explains it. Now, another question (or two). First, why is it that when I try to import a tileset, I look in the folder it's in and see no contents. Secondly, I have been using the pure tileset by making a copy of the 2.10 test and deleting the maps and everything, but the don't work. I'll pick them up and the number of doesn't rise or anuthing. Anyone know why?
    Quote Originally Posted by rock_nog View Post
    Well of course eveything's closed for Easter - don't you know of the great Easter tradition of people barricading themselves up to protect themselves from the return of Zombie Christ?


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    Gel
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    Re: A few questions

    Quote Originally Posted by russadwan View Post
    Well that explains it. Now, another question (or two). First, why is it that when I try to import a tileset, I look in the folder it's in and see no contents. Secondly, I have been using the pure tileset by making a copy of the 2.10 test and deleting the maps and everything, but the don't work. I'll pick them up and the number of doesn't rise or anuthing. Anyone know why?
    To import a tileset, go into a quest which uses the tileset and then go to "Export" in the File menu. Choose either "Graphics Pack" or "Quest Template." Graphics pack will give you all the tiles and combos, but the Link tiles won't be set correctly. To get around this, you can export the quest template, but then all the quest rules and other stuff will still be set the same way as in the original file. After clicking what you want to export, save it with whatever name you want and in any folder you want, but remember where it is.

    To use the exported file, create a new quest, click import in the File menu, and import the same thing that you exported. Load the file the same way you open a file, and then the quest will be using whatever you exported from the tileset quest.

    EDIT: Sorry about this post, I didn't notice that there were more pages after the first one.

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    Re: A few questions

    It's quite alright. In fact, I did not know you could import like this. I thought the only way was to use the example quest the tileset came in.:) This really helps me, as half the tiles I needed were in one tileset and half in another. Thanks!
    Quote Originally Posted by rock_nog View Post
    Well of course eveything's closed for Easter - don't you know of the great Easter tradition of people barricading themselves up to protect themselves from the return of Zombie Christ?


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