It's also not adding the zelda section to the ag.cfg file
I tried copy / pasting one in from another beta (16b), but it didn't change the crashing problem.

[zquest]
mouse_scroll = 0
tile_protection = 1
show_grid = 0
grid_color = 15
snapshot_format = 0
save_paths = 1
cycle_on = 1
vsync = 1
showfps = 0
combo_brush = 0
brush_position = 0
float_brush = 0
open_last_quest = 0
show_misalignments = 0
scale = 1
animation_on = 1
auto_backup = 0
overwrite_prevention = 0
strict_midi = 1
import_map_bias = 0
zqmusic_bufsz = 64
layer_mask = 65535
normal_duplicate_action = 2
horizontal_duplicate_action = 0
vertical_duplicate_action = 0
both_duplicate_action = 0
leech_update = 500
leech_update_tiles = 1
only_check_new_tiles_for_duplicates = 0
gui_colorset = 0