User Tag List

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 43

Thread: The NeoFirst quest file so far

  1. #21
    Developer
    ZC Developer

    Join Date
    Aug 2006
    Location
    Australia
    Age
    37
    Posts
    2,777
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,869
    Level
    25
    vBActivity - Bars
    Lv. Percent
    40.66%

    Re: The NeoFirst quest file so far

    Quote Originally Posted by ShadowTiger View Post
    Well, generally, on oveworld type Dmaps, the exit is on the lower side
    On level 0, it's on the lower side.


    Note to self: make a quest rule that slices out all of this "level 0" business so you can have whistle whirlwinds in any DMap you want.

  2. #22
    Stegosaurus WindStrike's Avatar
    Join Date
    Jul 2005
    Location
    Cullowhee, NC
    Age
    32
    Posts
    441
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,947
    Level
    14
    vBActivity - Bars
    Lv. Percent
    67.81%

    Re: The NeoFirst quest file so far

    Quote Originally Posted by _L_
    Note to self: make a quest rule that slices out all of this "level 0" business so you can have whistle whirlwinds in any DMap you want.
    So... would that mean you could have more than just 8 whistle warps? Hmm... that's something that I may use, considering the number of dungeons and their areas in my quest.

    Although the overworld is looking really great... I must say that mayhaps a bit too much freedom is alotted around the place, as in some people may not have a clue where to go, even though there'll probably end up being a walkthrough for the quest.
    Creator of ZURPG, a Zelda game that's influenced by D&D and JRPGs to bring together a unique gameplay system combined with roleplaying.


  3. #23
    On top of the world ShadowTiger's Avatar
    Join Date
    Jun 2002
    Location
    Southeastern New York
    Posts
    12,231
    Mentioned
    31 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    29,598
    Level
    46
    vBActivity - Bars
    Lv. Percent
    61.53%
    Achievements It's over 9000!

    Re: The NeoFirst quest file so far

    Um, BTW, ... does anyone else find the sound effects packed into NeoFirst's file to be a little .. uh .. staticcy? (For lack of a better word. Or spelling.) They sound like the sound quality is so low (Again, SOUND like... Not ARE. It might be on my end, and I'm making sure.) that it's really just static over here. The Midis are fine. It's only happening with NeoFirst too. It's the included sound effects built in with the SFX editor, I'd bet.

    as in some people may not have a clue where to go, even though there'll probably end up being a walkthrough for the quest.
    I would love to craft one in my spare time. I do want to include a few more pit-based impediments. The hookshot is an easily acquired item, and it's not like you NEED to defeat the bosses in sequential order. Honestly, I'm sort of hoping that you can use items from future dungeons to defeat these bosses more easily. (Using say ... Din's Fire on the plant-based boss of L1 whereas you would have only had the Red Candle if you had tackled it right after completing L1.)

  4. #24
    Developer
    ZC Developer

    Join Date
    Aug 2006
    Location
    Australia
    Age
    37
    Posts
    2,777
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,869
    Level
    25
    vBActivity - Bars
    Lv. Percent
    40.66%

    Re: The NeoFirst quest file so far

    Quote Originally Posted by ShadowTiger View Post
    Um, BTW, ... does anyone else find the sound effects packed into NeoFirst's file to be a little .. uh .. staticcy?
    Not your imagination!

  5. #25
    On top of the world ShadowTiger's Avatar
    Join Date
    Jun 2002
    Location
    Southeastern New York
    Posts
    12,231
    Mentioned
    31 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    29,598
    Level
    46
    vBActivity - Bars
    Lv. Percent
    61.53%
    Achievements It's over 9000!

    Re: The NeoFirst quest file so far

    Read it, and already attracting the attention of the ZC Mac-Users in IRC Chat. (Takuya, among a few others.)

  6. #26
    Octorok
    Join Date
    Feb 2005
    Posts
    255
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,401
    Level
    12
    vBActivity - Bars
    Lv. Percent
    69.76%

    Re: The NeoFirst quest file so far

    It says error when I click on quest link.
    MY TOP PLAYLIST:Unavailable
    CURRENT QUEST:Energy Zone - 27% completed
    First 6 of 24 areas complete

  7. #27
    On top of the world ShadowTiger's Avatar
    Join Date
    Jun 2002
    Location
    Southeastern New York
    Posts
    12,231
    Mentioned
    31 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    29,598
    Level
    46
    vBActivity - Bars
    Lv. Percent
    61.53%
    Achievements It's over 9000!

    Re: The NeoFirst quest file so far

    The new link is here. At this point, I'm still cleaning up a lot of the mess that the previous builds have done. I'm still designing L2's schematic entityset, and getting the walls for L3 idealized. I want them to be new and fresh for NeoFirst; never seen before.

  8. #28
    &&
    ZC Developer
    Joe123's Avatar
    Join Date
    Sep 2006
    Age
    33
    Posts
    3,061
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    7,322
    Level
    26
    vBActivity - Bars
    Lv. Percent
    11.54%

    Re: The NeoFirst quest file so far

    Which version of ZC is this for?

  9. #29
    Octorok
    Join Date
    Apr 2003
    Posts
    374
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,630
    Level
    13
    vBActivity - Bars
    Lv. Percent
    57.08%

    Re: The NeoFirst quest file so far

    Quote Originally Posted by Joe123 View Post
    Which version of ZC is this for?
    2.11 Beta 15, 16 or one of the alpha builds.

  10. #30
    On top of the world ShadowTiger's Avatar
    Join Date
    Jun 2002
    Location
    Southeastern New York
    Posts
    12,231
    Mentioned
    31 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    29,598
    Level
    46
    vBActivity - Bars
    Lv. Percent
    61.53%
    Achievements It's over 9000!

    Re: The NeoFirst quest file so far

    You can never go wrong with the latest build on www.shardstorm.com when dealing with NeoFirst.

Thread Information

Users Browsing this Thread

There are currently 11 users browsing this thread. (0 members and 11 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social